The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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=CrimsoN= 11/mai./2015 às 5:06
What time period should ES6 take place?
Lately, I've been watching the Shoddy Cast videos and reading the ingame books. I've really gotten immersed into the lore and cant wait for the next elder scrolls game (even though I've barely played Skyrim, Oblivion and Morrowwind).

Regardless, I did like that the Elder Scrolls Online attempted to portray all of Tamriel, so going back to that, I think it would be cool to have the 6th elder scrolls game take place during the War of the Red Diamond.

Its mentioned quite a few times in the lore of Skyrim (because of Potema), but its also relatively untouched and took place all across Tamriel.

http://elderscrolls.wikia.com/wiki/War_of_the_Red_Diamond
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Exibindo comentários 4660 de 121
Mormacil 11/mai./2015 às 23:30 
Escrito originalmente por Pat:
Escrito originalmente por Mormacil:
Except he's part Akatosh and can't be killed. At most you destroyed the Tower of Snow/the Throat of the World thus weakening the power of creation. Alduin is an integral part of time, you can't really kill him without destroying the creation process itself, he's part Aedra, taking his dovah soul won't stop him.

"During the quest "Alduin's Bane", Alduin tells the Dragonborn, "I am Alduin! First born of Akatosh!". The statement cannot be taken literally; anyone can claim they are a deity or born of a deity. Additionally, in a brief dialogue possibility with M'aiq the Liar, he states, "Some say Alduin is Akatosh, some say M'aiq is a liar. Don't believe any of these things." which sheds more light on the assertion."
Aye but regardless of what anyone says Alduin's task is fullfilling the kalpa. It's Alduin who punished Mehrunes Dagon and turned him into the prince of destruction. Alduin didn't start as this enslaver of the world. His duty was to end the current world so a new one could be created. The fusion of Lorkhan with Akatosh created time but Lorkhan represents change, it wheel of life needs to go around and start anew. It was the task of Akatosh to do so. After his destruction the Jills, female dragons, should help rebuild the world. Mehrunes Dagon devied him and tried to save a piece. For that he was turned into a being of destruction as a curse.
Hare+Guu! 12/mai./2015 às 0:09 
Escrito originalmente por Pat:
Escrito originalmente por Hare+Guu!:
Something like current day. I think that fits 500 years. Alduin finally resurrects to destroy the world.

That wouldn't be possible as you absorb his Soul thus preventing him from ever returning.
No I didn't. The dude just vanishes without leaving a trace.

If the dragon in Soul Cairn can be immortal, then Alduin can be too.
Última edição por Hare+Guu!; 12/mai./2015 às 0:15
I'm positive Alduin will return to Tamriel; he's a fragment of Akatosh, one of his aspects. Time brings an end to all things, that was Alduin's purview. He went rogue, though, and sought to conquer rather than destroy.

However; I don't think we'll be seeing him in another game any time soon. The timeline of the setting is a bit soft prior to the First Era (most I can work out is that the Merethic Era - the period when Alduin was banished with the Elder Scroll - lasted, at the very least, two and a half thousand years), the First Era ran for 2920 years, Second Era was another 896 years, Third Era was 433 years, and Alduin didn't show up again until the 201st year of the Fourth Era.

I don't think he'll be back anytime before Tamriel invents the internet.
bukkie661 12/mai./2015 às 2:34 
Escrito originalmente por B'oh ShadowFighter88:
I'm positive Alduin will return to Tamriel; he's a fragment of Akatosh, one of his aspects. Time brings an end to all things, that was Alduin's purview. He went rogue, though, and sought to conquer rather than destroy.

However; I don't think we'll be seeing him in another game any time soon. The timeline of the setting is a bit soft prior to the First Era (most I can work out is that the Merethic Era - the period when Alduin was banished with the Elder Scroll - lasted, at the very least, two and a half thousand years), the First Era ran for 2920 years, Second Era was another 896 years, Third Era was 433 years, and Alduin didn't show up again until the 201st year of the Fourth Era.

I don't think he'll be back anytime before Tamriel invents the internet.
I don't think that I'll like TES set in last century or today. One of the draws of these epics is that the setting is so strange; we're playing amongst civilizations in decline. I believe that the Aldmeri dominion is the last twitch of the Dark Elf society, even if it may last a few hundred years. Other races comparably haven't left the primordeal ooze. The Kahjitti for instance in Elsweyr live amongst nothing but long forgotten cities and have regressed to building treehouses in the Elsweyr jungle. The Nords live amongst the ruins of what once was, nursing a misplaced pride while squatting wooden houses where they once had houses build up out of brick. The Dwemer just upped and left... It is as if Tamriel is going back in time while going forward.
Mormacil 12/mai./2015 às 2:56 
The Aldmeri dominion doesn't contain the Dunmer at all. The first was an alliance between the Bosmer and the Altmer, the second a conquest by the Altmeri Thalmor. Both were opposed by the Dunmer.
TES VI must contain the entire continent of Tamriel. There is NO excuse not to. By the time it comes around standards and tech will be even better than they are now. The only thing that will hurt it is the console peasants.
Mormacil 12/mai./2015 às 3:35 
Escrito originalmente por Mitigate:
TES VI must contain the entire continent of Tamriel. There is NO excuse not to. By the time it comes around standards and tech will be even better than they are now. The only thing that will hurt it is the console peasants.
It's not a tech/hardware problem. Never has been. The better the graphics the more expensive the development sans procedural generation which has hihg initial costs. I vote against it because it would either be boring procedural generation with no nice details or it would be to expensive. It's not a console peasant thing but an issue with costs and deminishing returns. I rather have the borderregion between Elswyr and Valenwood the size of Skyrim then a world like ESO.
Escrito originalmente por Merdakah:
I don't think that I'll like TES set in last century or today.
Hence why I said we probably won't be seeing Alduin's return in any forseeable Elder Scrolls game.
firedog441 12/mai./2015 às 15:54 
Escrito originalmente por Mormacil:
Escrito originalmente por Pat:

"During the quest "Alduin's Bane", Alduin tells the Dragonborn, "I am Alduin! First born of Akatosh!". The statement cannot be taken literally; anyone can claim they are a deity or born of a deity. Additionally, in a brief dialogue possibility with M'aiq the Liar, he states, "Some say Alduin is Akatosh, some say M'aiq is a liar. Don't believe any of these things." which sheds more light on the assertion."
Aye but regardless of what anyone says Alduin's task is fullfilling the kalpa. It's Alduin who punished Mehrunes Dagon and turned him into the prince of destruction. Alduin didn't start as this enslaver of the world. His duty was to end the current world so a new one could be created. The fusion of Lorkhan with Akatosh created time but Lorkhan represents change, it wheel of life needs to go around and start anew. It was the task of Akatosh to do so. After his destruction the Jills, female dragons, should help rebuild the world. Mehrunes Dagon devied him and tried to save a piece. For that he was turned into a being of destruction as a curse.
wow interesting bit of lore where do you guys find some of this cant all be from reading books in the game
PilgrimX 12/mai./2015 às 18:43 
2121, half dragons in space.
Malvastor 12/mai./2015 às 18:54 
Escrito originalmente por firedog441:
Escrito originalmente por Mormacil:
Aye but regardless of what anyone says Alduin's task is fullfilling the kalpa. It's Alduin who punished Mehrunes Dagon and turned him into the prince of destruction. Alduin didn't start as this enslaver of the world. His duty was to end the current world so a new one could be created. The fusion of Lorkhan with Akatosh created time but Lorkhan represents change, it wheel of life needs to go around and start anew. It was the task of Akatosh to do so. After his destruction the Jills, female dragons, should help rebuild the world. Mehrunes Dagon devied him and tried to save a piece. For that he was turned into a being of destruction as a curse.
wow interesting bit of lore where do you guys find some of this cant all be from reading books in the game

UESP is great for lore stuff.

Escrito originalmente por Mitigate:
TES VI must contain the entire continent of Tamriel. There is NO excuse not to. By the time it comes around standards and tech will be even better than they are now. The only thing that will hurt it is the console peasants.

I would much rather have a thoroughly fleshed-out previously unplayed single region. There's plenty of options- Elsweyr, Valenwood, Black Marsh, Summerset Isles. Even High Rock and Hammerfell might be nice, since they haven't really been visited since Daggerfall's procedural generation and have almost certainly seen drastic changes in the 200+ years since then. I don't think a full continent map is necessary for a good game. Besides, where would they go for ESVII? Atmora?
Última edição por Malvastor; 12/mai./2015 às 18:59
Mormacil 12/mai./2015 às 23:23 
Escrito originalmente por firedog441:
Escrito originalmente por Mormacil:
Aye but regardless of what anyone says Alduin's task is fullfilling the kalpa. It's Alduin who punished Mehrunes Dagon and turned him into the prince of destruction. Alduin didn't start as this enslaver of the world. His duty was to end the current world so a new one could be created. The fusion of Lorkhan with Akatosh created time but Lorkhan represents change, it wheel of life needs to go around and start anew. It was the task of Akatosh to do so. After his destruction the Jills, female dragons, should help rebuild the world. Mehrunes Dagon devied him and tried to save a piece. For that he was turned into a being of destruction as a curse.
wow interesting bit of lore where do you guys find some of this cant all be from reading books in the game
UESP, ingame books from older games, dialogue from older games etc.
Leonhardt 12/mai./2015 às 23:55 
I'd love to see a Steampunk dominated Elder Scrolls game.

Like what if someone studied Dwemer machinery for long enough and worked out a basic steam engine and attached a plow to it. Boom. Industrial Revolution. They have all this advanced tech just sitting under their boots in giant underground cities and literally no one has ever thought "Hey maybe we could use some of that to make making things and building stuff easier"?

Sort of like what happened between Avatar: The Last Airbender and The Legend of Korra.
Only instead of 71 years and one super genius working from nothing, they'd have 100+ years and a handful of brilliant scholars to advance their tech based on existing examples.

And thanks to the existence of Destruction Magic no one would really head down the path to inventing firearms just yet, or even if they did, they'd be relatively new and exotic, similar to the Crossbows in Skyrim.

Could add in new sources of conflict, like wars over valuable resources, magic vs technology, the rich vs the poor, more powerful racism, gubment tryin to take yer Steam Centurions.

Set it in High Rock or Elsweyr

Or, hell, have it take place over all of Tamriel and let us fly back and forth between countries on airships.
Escrito originalmente por Leon Leo Leonhardt III:
Or, hell, have it take place over all of Tamriel and let us fly back and forth between countries on airships.
If they pull that off, then someone really needs to go get the video game rights to Eberron and do it justice because that setting does airships and magitech awesomely. And you wouldn't have franchise purists up in arms over such a radical change to the setting (look at how much Elder Scrolls fans flipped out over Cyrodiil changing from a jungle with a Roman-esque culture to generic-Europe Fantasy when Oblivion came out).
Mormacil 13/mai./2015 às 1:12 
Escrito originalmente por B'oh ShadowFighter88:
Escrito originalmente por Leon Leo Leonhardt III:
Or, hell, have it take place over all of Tamriel and let us fly back and forth between countries on airships.
If they pull that off, then someone really needs to go get the video game rights to Eberron and do it justice because that setting does airships and magitech awesomely. And you wouldn't have franchise purists up in arms over such a radical change to the setting (look at how much Elder Scrolls fans flipped out over Cyrodiil changing from a jungle with a Roman-esque culture to generic-Europe Fantasy when Oblivion came out).
You know why we flipped? Because generic European fantasy is boring as hell compared to the exotic nature of Morrowind. I don't mind moving the series forward in the timeline. Hell there's lore about spaceships, robots, lasers and timetravel. What I do hate is generic sludge with barely any depth or replayability.
Última edição por Mormacil; 13/mai./2015 às 1:12
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