The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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*Logan* May 7, 2015 @ 5:32am
Placing Custom Map Markers?
I was wondering if anyone knew of a MOD that allows me to place my own Custom Map markers on the Map similar to King's Bounty?
Basically I'm looking for a MOD that let's me place multiple custom markers on the map that I can name myself.
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Showing 1-8 of 8 comments
Nami May 7, 2015 @ 5:39am 
No
SplinterV May 7, 2015 @ 6:01am 
http://www.nexusmods.com/skyrim/mods/38731/?

You can even fast travel to the markers you place.
*Logan* May 7, 2015 @ 6:28am 
Originally posted by SplinterV:
http://www.nexusmods.com/skyrim/mods/38731/?

You can even fast travel to the markers you place.

Thanks a lot, but it appears I need to download two other mods to get this to run, and that's a bit much. A Script Extender and SkyUI are required for this mod to run.
SplinterV May 7, 2015 @ 6:49am 
Originally posted by *Logan*:
Originally posted by SplinterV:
http://www.nexusmods.com/skyrim/mods/38731/?

You can even fast travel to the markers you place.

Thanks a lot, but it appears I need to download two other mods to get this to run, and that's a bit much. A Script Extender and SkyUI are required for this mod to run.
They're needed often, I always have those on(and 200 other mods).
OuchThatHurt May 7, 2015 @ 6:55am 
SKSE and SkyUi are are really common requirements to run mods for skyrim so if you plan to modify the game get used to using them ;)
*Logan* May 7, 2015 @ 9:15am 
Originally posted by VikingDream - OuchThatHurt:
SKSE and SkyUi are are really common requirements to run mods for skyrim so if you plan to modify the game get used to using them ;)

I'm running about 5 mods and only 1 of them requires another mod to run.
I don't think that's right to require a mod to feed off another mod. I shouldn't have to download 5 mods for one thing.

Hopefully someone will address this. I don't want 200 Mods.
Gwemmie Nov 25, 2016 @ 4:51pm 
I don't mean to necro an old thread, but you really really should be willing to install SkyUI and SKSE, as they sort-of "finish" the game.
-Skyrim's vanilla UI is made for consoles, and we can all agree it's very limiting and slow and painful, and SkyUI fixes that. There's also a mod called "SkyUI-Away" that gets rid of SkyUI, if you really don't want it but want to use mods that require it.
-Skyrim on PC, ever since Dragonborn and especially the last patch, has memory issues that get worse and worse forever, so that if you've been playing the same character for long enough, the game WILL get unplayable from the constant crashing. SKSE fixes that by default (thanks to Sheson).

The main reason other mods require SkyUI and SKSE often is that they provide features that the vanilla game should have had in the first place to be considered a complete AAA $60 game. They are necessary. And if you don't like the idea of having to install mods to have a finished, complete game, you might want to stay away from Bethesda games in the future, as that's just as much of a main staple of Elder Scrolls and their version of Fallout as the open world and the hilarious bugs.
Last edited by Gwemmie; Nov 25, 2016 @ 4:53pm
*Logan* Nov 25, 2016 @ 4:59pm 
It's ok, I got used to it with the Fallout series since this post.

Fallout Mod Manager and the script extender for those games are basically essential.
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Date Posted: May 7, 2015 @ 5:32am
Posts: 8