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Leaf Rest by Aukmat[www.nexusmods.com]
https://www.youtube.com/watch?v=diIkFEYL_KA
Elysium Estate by thejadeshadow[www.nexusmods.com]
https://www.youtube.com/watch?v=H2XNWhouKrE
Mörskom Estate by Darkfox127 & Elianoras[www.nexusmods.com]
https://www.youtube.com/watch?v=YiRGhbk671g
Alternatively, do not build your home yet. Play using dragonkiller cart as yours mobile home base with all functional workstations:
Dragonkiller Cart Reloaded by Xgrufijury[www.nexusmods.com]
https://www.youtube.com/watch?v=nx57oic2oyI
And to make it a bit more complex and interesting, assess the possibility of installing Hunterborn and try build your first firecamping from the beginning using only a stick and a stone:
Hunterborn by dragonsong[www.nexusmods.com]
https://www.youtube.com/watch?v=dr_4gj6PA8k
Regarding the home mods, dragonkiller cart, etc. -- what is required to establish these homes? I like the idea that Hearthfire requires some time/money to build a space. I don't want to have a huge property handed to me free-of-charge. Same with the cart.
EDIT: The features on Leaf Rest do look really cool ... but again, this seems to be a huge estate that is handed to the player at no expense. That's not really immersive for my brand-new character.
I definitely have Hunterborn installed and I really like the system for dressing, skinning, and butchering animals. However, I haven't used it to build a fire yet ... I'm always using the Frostfall campfire instead, and using Dynamic Things to chop trees for firewood.
I agree with you!
I wanted to open the range of possible home experiences, just remembering that Hearthfires homes are true mansions at the end. However I would like to make just two qualifications in my previous suggestions: Mörskom state need to be acquired and equipped piece by piece. But I agree that it matches a mansion for a rich and successful character in a later game.
However what I believe, which must adapt perfectly to this playstyle is the dragonkiller cart, since at the beginning it is as simply a wagon not even the horse is provided. Getting your responsibility to find a horse by any means, even the harness need to be built from scratch. Including all the craftingstations also need to be built from scratch one by one using simple or rare materials available so in the case of the latter mod (Dragonkiller cart) immersion is complete in my opinion.