The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Statistiche:
Civil War Overhaul Mod -- bug or conflict?
ERROR: http://steamcommunity.com/id/raubrey/screenshot/533998413341454003

I'm loving Skyrim more than ever with implementing some suggested mods (and some I found on my own). This includes CWO and I'm having a hard time imagining Skyrim without it already.

But either there is a bug with the mod or a conflict with an existing mod and I had to force win a hold -- through the MCM -- and I think that caused a big loss of life on my side. Also Ulfric Stormcloak bugged out and said we won the war (or something to that effect).

I did what the error message said above and reloaded from my last quest. That at least fixed Ulfric but during the battle I got the same message.

Aside from wanting this to work I am concerned about the stability of the game. This is actually one of, if not solely, my best playthroughs I'm LV 20-something and planned to play a complete game with the cap removed. (I don't have the DLC yet). I had never got into the crafting side until now so it would be a bummer for the game to wonk out in 10-20 more levels.

Anyway, these are my mods and I wonder if anyone notices an issue. I didn't clean the one mod with TESV and it has run fine until this point. The exception is that my companion doesn't always show up the rare time I fast travel -- this hasn't happened before (I've used him 3X). So far if I travel again I get him back.


ALSO for some reason -- Superior Lore Friendly Hair is not recognized by LOOT. I get a security warning when I select it in NMM?? but I know it's working as the hair is much improved. I don't know if I should disable it though.


Any feedback on my Load Order or CWO or whatnot would be greatly appreciated. (Note that I have 2 Mods deactivated in NMM -- Better Vampires and Alternitive Start, if that matters. I also have SkyRe Lighting disabled because it was too dark but LOOT picks it up anyway.

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Version: 2.0.6
ClimatesOfTamriel.esm
Version: 3.1
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Version: 1.1.8
SkyRe_Main.esp
3DNPC.esp
Civil War Overhaul.esp
SkyUI.esp
Version: 4.1
SkyRe_Lighting.esp (Have this disabled in NMM)
CRC: EF0D7399

Note: Only for non ENB users

SkyRe_EncounterZones.esp
SkyRe_EnemyScaling.esp
The Dance of Death.esp
Version: 1.8
TradeBarter.esp
UFO - Ultimate Follower Overhaul.esp
Version: 1.2

Warning: Contains 18 ITM records. Clean with TES5Edit.

More Interesting Loot for Skyrim.esp
SkyRe_StandingStones.esp
SkyRe_Races.esp
SkyRe_EnemyAI.esp
SkyRe_Combat.esp


Thanks in advance if you can help or shed some insight. :)

Otherwise I give a +1 to these mods ...the game has been a blast, more than usual.
Ultima modifica da raubrey; 29 set 2014, ore 21:31
< >
Visualizzazione di 16-18 commenti su 18
Messaggio originale di mcbarker69:
When you got the error, was the civil war quest completed? I believe that the author mentions that the mod shouldn't be activated until after the war is over (Ulfric dead, or General Tullius dead).

I think you are confusing CWO to some entirely other mod. This mod overhauls the Civil War itself, not the aftermath. Both Ulfric and Tullius should be alive, when the campaign begins. After all, they are the ones leading it.

Messaggio originale di jaderive:
"Off Topic " @ llja I see your mention dance of death mod, I tried to get that,everywhere, couldnt find it after watching a video review, but from what i could gather, the mod is dead ? the authors either not working on it anymore, or I dont know, But the new dance of death is now violens which I use and is just as good imo, just saying,

DaedalusAI has indeed abandoned the development, because of other commitments. It should still work in it's current state, but even author now suggests moving to VioLens. The original mod was behind the link raubrey shared.

Messaggio originale di raubrey:
Quick Question:

Are Riverwood guards suppose to attack you after you win Whiterun for the Stormcloaks -- and are they suppose to be in Whiterun uniform? Even if I kill them they respawn, and I have to go the back way or get slaughtered -- or I suppose I could kite them, but haven't tried. It's just a convienent place to sell dragon bones, such I care other than for nerdy reasons.

This must be a bug. It might not even come from CWO, because those guards should be replaced with onces from Stormcloak faction and gear in vanilla game - with rest of the guard faction in the hold.

This is the first time I hear about this bug. I don't honestly know how to fix it right now.
Ultima modifica da Ilja; 1 ott 2014, ore 1:39
Messaggio originale di Ilja:

This must be a bug. It might not even come from CWO, because those guards should be replaced with onces from Stormcloak faction and gear in vanilla game - with rest of the guard faction in the hold.

This is the first time I hear about this bug. I don't honestly know how to fix it right now.

Thank you. I was sure it was a bug but hoped it was bug but hope someone had heard of it. I haven't even hooked up with Delphine yet, out to be intesting seeing her solo the guards :D
Messaggio originale di raubrey:
Messaggio originale di mcbarker69:
I think you just answered your own question... You activated the mod before the civil war was over, and possibly screwed up your game.

I'm sorry but you're not making any sense to me. The mod was loaded on a new save...how did I activate it and "screw up" my game? I didn't even use the Debug menu until the error happened. An error that not only affected the battle but caused Ulfric to glitch out. The rest of my game is fine.

P.S. I see now from your other post you do not know this mod. There is no point in using it after Ulfric is dead. LOL

My mistake... I thought you were talking about the Civil War Cleanup mod. Sorry... I'll just sneak off into my dungeon now :)
< >
Visualizzazione di 16-18 commenti su 18
Per pagina: 1530 50

Data di pubblicazione: 29 set 2014, ore 21:18
Messaggi: 18