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Is it possible that you are using a mod that sends characters indoors during certain event, but it is either bugged or worng place in your load order? Mods like that would be:
- Run for your lives.
- Wet and Cold
- When vampires attack
I have used all of them at the same time and never had this issue, but it is worth of checking out.
The wood elf at The Drunken Huntsman works his front desk 24/7 as near as I can tell. The stall merchants in Whiterun seem to come and go as the please. The older lady with the jewelry stall does not work very often.
The wood elf at the fresh game stall once walked several steps to the back of his stall and took a break. I tried to talk with him and though he responded pleasantly, the option to barter never came up.
Other than that all the other mods are simple retextures so Idk.
http://steamcommunity.com/sharedfiles/filedetails/?id=16339
Including:
-full SMIM (static mesh) through Nexus Mods
-Wet and Cold
-More Snow (Windy Snow)
I'll probably test wet and cold and more snow later today to see if something environmental changed for AI.
No .ini edits.
All the Unofficial Patches for base game and dlc.
---------
Load Order:
USP (unofficial skyrim patch)
Dawnguard esm
UDP (unofficial dawnguard patch)
HearthFires esm
UHP
Dragonborn esm
UDP
HighResTexture Packs Official
Unofficial HighRes Patch
Better Dynamic Snow
Birds
MoreSnow +75%Windy Snow
water
WATER Plants
WATER DB Waves
WATER DG
Rainbows
Better Embers
Better Looking Ebony Mail
Conjuration Hand FX
Insanity's Dwemer Coin
Milky Way Galaxy Texture
Moss Rocks
Pure Waters
Shooting Stars
Unique Uniques
Vibrant Auroras
Wet and Cold
SMIM Merged All
Seeing that DLC versions of Pure Waters are no longer supported by the author, I would uninstall it and stick with WATER.