The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Jervatox Sep 10, 2014 @ 8:37am
Equipping overhaul [SHOLVED]
So I install this mod and i had installed the dual seath redux, so when I put the bow or the arrows in my back with the swords gets very strange and buged so i would like to fix this with a mod or whaterever.Please help.

Thanks a lot.
Last edited by Jervatox; Sep 12, 2014 @ 1:53am
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Showing 1-15 of 25 comments
Delta 1038 Sep 10, 2014 @ 9:04am 
They're not compatible.
Trigger Sep 10, 2014 @ 9:08am 
just use Equipping Overhaul
Ilja Sep 10, 2014 @ 10:14am 
Alpha version of Equipping Overhaul allows you to dual wield weapons, as you would use Dual Sheath Redux. You will have to extract weapons meshes from DSR and make a new mod from them, but that is a very simple matter.

In a nutshell:
- Extract meshes from DSR
- Make a new pack from them
- Load the file to your favorite mod manager, activate it and you are done.

----
Long explanation:
- Donwload DSR manually

- Open the package by using 7-Zip or WinRar

- Find Meshes folder and copy it to another location.

- Select Meshes folder and use either 7-zip or WinRar to make a new package of it.

- Name it like "DSR Meshes" (or whatever)

- Use your mod manager (NMM or MO) to locate the file from you hard drive manually. Load and activate it.
Delta 1038 Sep 10, 2014 @ 10:23am 
Just be aware that version 4.5-something, the alfa version is very unstable. The Mod author even said so himself.
Ilja Sep 10, 2014 @ 10:33am 
Originally posted by Delta 1038:
Just be aware that version 4.5-something, the alfa version is very unstable. The Mod author even said so himself.

What unstability issues you have faced?

I have used alpha since it came out. I am yet to see any unstability issues. There are few compatibility issues with some clothing mods, because weapons share item slots with certain armor items - for example: second hand weapons clashes with ChronoTrigger77's armor, removing thighs part of clothing, when drawn. 

Things like this are mostly just a matter of choise and I am using both mods side by side.

Mage staffs have also some problems. They work properly, but mod is still unable to clear the animation from slot, so you might occasionally look like carrying the staff in both back and hand during combat.

I haven't met any other real issues. Weapons are sorted correctly and dual wielding works as intented.
Last edited by Ilja; Sep 10, 2014 @ 10:57am
Panda Sep 10, 2014 @ 10:52am 
Using alpha for the longest time too and only got a single bug where my sheathed right-hand dagger would jump to the left. A reinstall quickly fixed it.

Could you post a screenshot, Jervatox?
Last edited by Panda; Sep 10, 2014 @ 10:52am
Aryel_Emrys Sep 11, 2014 @ 5:22am 
Watche the video maded By shinji72! using the Equipping Overhaul Alpha Build
http://www.youtube.com/watch?v=7SKj1Y5c11Y#t=123

I'm using and is completely stable I never have seen a bug using it. DragonDude1029 claimed alpha as unstable because it is a common commandment in any alpha version. In other words it is experimental and you can use but not fully compatible with very few specific non-vanilla armors.
Jervatox Sep 11, 2014 @ 11:55am 
[img] http://cloud-4.steampowered.com/ugc/49860186043487283/02DAB1D91BE3A9565AD7D25A807D3297776E3BA9/ [/img]

Here is the photo guys I'm thinking that you are thinking another think becauseI could wrote bad,just I don't like how looks the bow with the arrows at the same time with the swords because in the video of equipping overhaul I saw that the guy had the bow with the arrows below than me and I would like to wear like him.

(if the capture dosen't look good say me how and look my last capture,sorry if this dosen't look good but I don't know how)
Last edited by Jervatox; Sep 11, 2014 @ 11:58am
Aryel_Emrys Sep 11, 2014 @ 3:31pm 
Gear up with so many weapons some clipping is always expected, to change the quiver position you need instal another type of skeleton
Last edited by Aryel_Emrys; Sep 11, 2014 @ 3:32pm
Jervatox Sep 12, 2014 @ 1:13am 
Originally posted by Aryel_Emrys:
Gear up with so many weapons some clipping is always expected, to change the quiver position you need instal another type of skeleton
And what type?i saw another mods that change the position of the weapons and looks very good but if you say that there is an skeleton mod that change that too I would like to see it.
Last edited by Jervatox; Sep 12, 2014 @ 1:22am
Jervatox Sep 12, 2014 @ 1:23am 
I would like to see too (for example), if I equip a bottle in favorites I would like to see in my character there is also a mod for this?
Delta 1038 Sep 12, 2014 @ 1:39am 
@Ilja: Didn't notice the reply. It's more of the thing straight up refuses to appear but it's probably my end.

Okay Jervatox, going to answer your questions;

- That guy probably uses Equiping Overhaul. Judging by the placement of his daggers, he should also have Dual Sheath Redux or at least the meshes.
- That other mod you mentioned about the quiver being on the waist is called "Belt SOMETHINGSOMETHING Quivers" (Not actual name). It's actually on Workshop and since it doesn't update much, it should be safe although I still recommend the Nexus. It's supposed to go with chesko's Frostfall mod.
- There currently isn't a mod to do that but if you want a compromise, you might want to check out Bandoliers.
Jervatox Sep 12, 2014 @ 1:52am 
Originally posted by Delta 1038:
@Ilja: Didn't notice the reply. It's more of the thing straight up refuses to appear but it's probably my end.

Okay Jervatox, going to answer your questions;

- That guy probably uses Equiping Overhaul. Judging by the placement of his daggers, he should also have Dual Sheath Redux or at least the meshes.
- That other mod you mentioned about the quiver being on the waist is called "Belt SOMETHINGSOMETHING Quivers" (Not actual name). It's actually on Workshop and since it doesn't update much, it should be safe although I still recommend the Nexus. It's supposed to go with chesko's Frostfall mod.
- There currently isn't a mod to do that but if you want a compromise, you might want to check out Bandoliers.
Ok thanks for answer m y questions and thanks for all the persons that had help me.

Thanks a lot.
Ilja Sep 12, 2014 @ 2:53am 
Originally posted by Delta 1038:
@Ilja: Didn't notice the reply. It's more of the thing straight up refuses to appear but it's probably my end.

Okay Jervatox, going to answer your questions;

- That guy probably uses Equiping Overhaul. Judging by the placement of his daggers, he should also have Dual Sheath Redux or at least the meshes.
- That other mod you mentioned about the quiver being on the waist is called "Belt SOMETHINGSOMETHING Quivers" (Not actual name). It's actually on Workshop and since it doesn't update much, it should be safe although I still recommend the Nexus. It's supposed to go with chesko's Frostfall mod.
- There currently isn't a mod to do that but if you want a compromise, you might want to check out Bandoliers.

@Delta 1038
That might actually be an item slot conflict, instead of a bug. Equipping Overhaul reserves a good junk of slots from character. Is it possible that something overriding your animations is using the slot for missing item?

@Jervatox
To position daggers properly, I would trust to animations from XP32 Maximum Skeleton, or XP32 Maximum Skeleton Extended. Skeleton will position daggers and swords properly to your back, without working with any meshes. While animations work flawlessly, I would recommend using them.

For other weapons you will need the meshes from Dual Sheat Redux, as discussed above, but not actually install DSR - if you decide to use Equipping Overhaul instead.

Here is a short explanation for how to properly install skeleton and animations to your game.

Custom animations and skeletons
http://steamcommunity.com/app/72850/discussions/0/522730701847485282/

- The animation pack for bow is "Belt-Fastened Quivers."
Belt-Fastened Quivers by Chesko and Ninivekha
http://www.nexusmods.com/skyrim/mods/35717/?
Last edited by Ilja; Sep 12, 2014 @ 2:55am
Arivas Feb 16, 2016 @ 12:49am 
Hello, first of, sorry for reviving this old thread. I want to ask a few question.
  • Does Equipping overhaul have Dual sheath function like DSR? like double mace/sword/axe?
  • Can i add a custom(Modd) weapon meshes from DSR patch and add it for Equipping overhaul?
  • I have used xp32mse, and if i put great sword + sword on back, when using EO favourited feature, will the greatsword and sword clip?
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Date Posted: Sep 10, 2014 @ 8:37am
Posts: 25