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Find them in the construction set anf given them the armour, or change their default dress to the armour you want.
If you're not familiar with creation kit, start here
http://www.creationkit.com/Category:Getting_Started
and this
http://www.creationkit.com/Bethesda_Tutorial_Creating_an_Actor
will help you navigate the actor forms.
If you prefer to use console commands, point to the actor, open console with ~ and click on them with the mouse. You should see a number under your crosshairs. Type
inv
which brings up their inventory, and also lets you verify that you've actually selected them instead of something around them. Scroll through and see what you want to get rid of, then look at the ID number for each item. Type
removeitem [ID number] [quantity] without brackets, so something like
removeitem 00012345 1
Then, use the help feature to search for what you want them to wear. Quotes are needed if searching more than one word...
help grimsever
help "ebony blade"
Your help search will bring up a list, also with ID numbers. Use page up/down to move through the list. Then type
additem [ID number] [quantity] again without the brackets.
The trick to using the console command is that you must leave at least one piece of original equipment on them, or they'll "change," when you're not looking. IMO, using creation kit is both easier and more stable.
If you do change them in creation kit (you've just created a mod) and they don't change right away, open console, click on them, and type
resetinventory
which will reset them to what you want them to wear. I sometimes have to do that, when I give guards new / warmer armor.