The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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ploppo Feb 17, 2015 @ 5:23am
*Spoilers* How would anyone possibly do the Destruction Ritual Spell quest without cheating?
This comes across to me as somewhat bizzare:

This quest involves you getting a book that contains the text:
Northward, haunted northern coastline
And south, Dwemer live and toil,
A simple place, a shield from draft.
At this stand wield mage's craft
So fierce the sea will boil.
The quest is not linked to a map-marker, so you cannot just estimate where you are going.

*Spoilers below*
According to http://elderscrolls.wikia.com/wiki/Destruction_Ritual_Spell

That riddle translates to 'Windward Ruins'.

Like it was totally obvious?

Plus, once you complete that, you get another 2 books you have to work out the riddles to.


So, I sit here somewhat open-mouthed as to how the hell anyone looked at that riddle and equated they should travel to 'Windward Ruins' - baring in mind, you would have to find the location first - you'd have to uncover it as it is not auto-mapped for you like some quests are.

What am I missing here - logic-wise - how does that riddle equate to 'Windward Ruins', south-west of Dawnstar?

How does that riddle equate?
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Showing 1-11 of 11 comments
gnewna Feb 17, 2015 @ 5:31am 
Beats me, I had to be told how to open the door in Bleak Falls...
Roscaria Feb 17, 2015 @ 5:35am 
In high winds the sea is rough and looks like it's boiling.
A ward is part of a mages craft.
A simple place that acts only as a shield from a draft is a ruin.
Northward self explanatory but dwemer live and toll? That part is odd as they are all supposed to be long gone.
Nazenn Feb 17, 2015 @ 5:35am 
Every time I play skyrim and have to so their claw puzzles, and their pillar puzzles, I lament at the fact that skyrim has no real puzzles in it, only these cheap, spoon fed ones.....

... And then I remember the existance of this quest and their inability to write a simple riddle, that doesnt require you to have memorised every detail of the map, to know the name of every location in the world without having to scroll over every map marker you have un covered, and making the assumption that you have uncovered the map marker in the first place so you can find the place, and be able to be excellent at guessing rather then problem solving and remember the reason that they dont do puzzles in skyrim, is because they are HORRIBLE at making puzzles.

In short... no, its not just you, its a stupidly written clue.
Last edited by Nazenn; Feb 17, 2015 @ 5:46am
Trehek Feb 17, 2015 @ 5:47am 
Riddles are such a stupid type of puzzle. Games like TES:Arena and Betrayal at Krondor just make me shudder with their riddles! (I liked both games in general, though)
0laf_. Feb 17, 2015 @ 5:48am 
that puzzle talks of a place its very simple you don't have to be genius to understand it.
you need to find a place near sea of ghost but must also be near dwemer ruin has a structure that looks like a shield and has a pedestrial that can be called as stand where you have to weild a mages craft a simple fire spell which is a starting spell given by the game. there is only one place like that in skyrim and if you have been to windward ruins before which i bet you had in the past you will easily recognise it.
Last edited by 0laf_.; Feb 17, 2015 @ 5:55am
Moa Chiin Feb 17, 2015 @ 5:51am 
I played Skyrim on my xbox without searching for solutions on the internet, I also made the ritual quests, and they weren't that difficult imo
76561198133591931 Feb 17, 2015 @ 7:55am 
I never did actually reason out the answer to those riddles. It's just that in Windward Ruins there was a alter that when you got close to it said to activate. Much later in the game, when I got that Master Ritual Spell on a different profile I wondered.So I tried it. I also remembered the same thing being at Four Corners. I never did remember a thrird one though. I admit to cheating to find that one.
Skyrimnut Feb 17, 2015 @ 8:16am 
North is the Sea of ghosts
South is the Dwemer ruins of Mzinchaleft
You would look for somewhere small like a ruin.

But wanna know what really helps? Do Kyne's sacred trials first. Mapmarker leads ya right to it.
Last edited by Skyrimnut; Feb 17, 2015 @ 8:16am
Incunabulum Feb 17, 2015 @ 8:37am 
Originally posted by Skyrimnut:
North is the Sea of ghosts
South is the Dwemer ruins of Mzinchaleft
You would look for somewhere small like a ruin.

But wanna know what really helps? Do Kyne's sacred trials first. Mapmarker leads ya right to it.

Which, I think, is the intent. You're not expected to pick this up and try to go find it straight from the clues.


You're expected to read the clue, keep it in mind, and come across stuff, in the course of doing other things, that link rgame locations with the clue.

RPG's really aren't great for completionist gamers - if done well they'll have tons of stuff that you'll simply miss because you can't pay attention to *everything*.
Brandybuck Feb 17, 2015 @ 9:35am 
I actually discovered three of the four locations for the Destruction Ritual without "cheating". The first one, the one you listed, is actually the easiest. If you're not one to do exploring it can be tough. But with that one all I need to do was look at my map and it was easy enough to figure out the rough general area. Even easier since the location is on the road.
Last edited by Brandybuck; Feb 17, 2015 @ 9:45am
Brandybuck Feb 17, 2015 @ 9:43am 
Originally posted by Nazenn:
Every time I play skyrim and have to so their claw puzzles, and their pillar puzzles, I lament at the fact that skyrim has no real puzzles in it, only these cheap, spoon fed ones.....
I found the puzzles in Skyrim to be better than the ones in Morrowind and Oblivion. Unless you count the erroneous verbal directions in TESIII to be puzzles :-) I'm level 40 in Morrowind right now, and have yet to run across a puzzle of any significance. Skyrim's Nordic rotating puzzles are rather simple, but there are some puzzles here and there that do take a few brain cells. Most notably the arrow puzzle in Fahlbtharz.

I personally think a bunch of Myst like puzzles would be cool. But this is not Myst and I'm not going to bash it for not being Myst.
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Date Posted: Feb 17, 2015 @ 5:23am
Posts: 11