The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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dallen68 10/fev./2015 às 16:48
Getting Papyrus to work.
I made the appropriate entries in the Skyrim.ini, and invented the SkyrimCustom.ini. Is there something specific I'm supposed to do in game to make something happen? In mygames/skyrim/logs, the last thing recorded is from January of last year, and it has to do with getting a sound for an apparently not existant bottle.

Also, is Papyrus likely to help? I almost never crash, and when I do it's because the GPU overheated and Windows closed the program.

SaveGameScanner says I have 5 bugged scripts, and I was hoping Papyrus would be able to help me sort it out, or if not, perhaps someone could put me on to something that could.
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Nazenn 10/fev./2015 às 17:21 
Okay, some clarification.
You don't have to get papyrus to work, if you are running the game, papyrus is working, as papyrus is the name of scripting engine that handles all the scripts, so if it wasnt working then you wouldnt have any scripts running and your game would crash.

The problem with the papyrus system in general is that it is unstable and inefficent. If you have changed the settings for papyrus that come with the skyrim.ini section, you can further unstablise the system causing bugs in your game and also a dramatic increase in the CPU.

What you are talking about is papyrus LOGGING which is a different matter, which writes out the log of what papyrus is doing to a text file for you to access.
Part of the problems with the scripting engine is that it throws off errors about nothing like there is no tomorrow half the time which shows up in the log and can be very misleading at times unless you have actually worked with the system and know how to tell the actual errors apart from the "papyrus forgot how to read for a second" errors.
Papyrus and the logging system work entirely on the CPU as they are a scripting function, not a graphics function, and as such shouldnt impact your GPU or vram.

As far as your bugged scripts, I have no experiance with the SaveGameScanner tool, and in fact dont think I have ever heard of it, so I cant help much there.
dallen68 10/fev./2015 às 17:42 
Well, yes, that's what I meant.

So, what do I have to do for it to make a log? As I said, the last log was from January 2014, and has one entry. (As a matter of fact, I'm not sure I even had the game in January 2014).

As for the modifications, I was refering to the .ini's in the user/documents...folder, not the one in the the steam/steamapps/skyrim folder.

Anyway, after you type:

[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation = 1

Into the appropriate files, is there anything else that needs to be done to make a log appear? Or is the lack of log an indicator of no script errors?
Nazenn 10/fev./2015 às 17:47 
Yep, if you have that set it should be creating a log, I dont know why its not. Thats very bizzare.
And yes, thats the correct version of the ini files to edit :)
Even if everything is running fine it should still be creating the log because its just writing out all of its functions.
dallen68 10/fev./2015 às 17:56 
The log is supposed to appear in documents/mygames/skyrim/logs, right?
Or am I just looking in the wrong place?
Nazenn 10/fev./2015 às 18:00 
Might appear in just documents/my games/skyrim
I think the logs folder is for engine logging, not papyrus logging. Definitely appears in that directory somewhere though from what I know
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Publicado em: 10/fev./2015 às 16:48
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