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Another thing you can do is leave 1 of each of the really useful ingredients in your inventory. Then when you go to the alchemy shop, before you buy, use the alchemy table and look at the list of recipes in there to remind yourself what you want to buy.
These aren't great solutions. It is a shame the game does such a poor job with this.
yep I have used the Alchemy Compendium which you can also get at Nexus http://www.nexusmods.com/skyrim/mods/51077/? ...Quite a good book with the main downside was needing a physically page through all 56 pages of the book... to the alphabetically listed ingredients. If it had an index that linked to the page you wanted it would have been very handy!!
I also used Prosperous Alchemist - Craft the most valuable potions by Axxonite
http://www.nexusmods.com/skyrim/mods/38634/? which does tell you the best priced potions you can make ... but doesn't help with recipes and remembering ingredients.
Being an older gamer I do tend to forget what ingredients to use to go to make stuff that I use to remember
I have over the years used endless sheets of A4 paper with some recipes on one ... wanting to be logical and write them all down ... and by the time I'm half way down the page. I realise that perhaps I should have written down the ingredient name ... and write out the effects so some sheets have some of this and some of that.
I use to collect nearly everything I walked past so that if I needed some ingredient I was sure to have it... of course that meant cheating and upping the carry weight as I was carrying a warehouse full ... of course there are lots of ingredients that you only find very occassionally.
I have posted this question at several mods sites hoping that someone may have the ingenuity to add the idea to their mod... but no luck yet ... and I know I'm not capable of modding whatever would be needed.
(Unfortunately I can't rely on the excellent skyrimalchemy.com when I'm playing with Requiem as it not only changes what some of the effects do, it changes some [but not all] of the properties of some ingredients, e.g. Mudcrab Chitin no longer seems to be useful for cure disease potions).
So does Requiem have lists or details of what they change? ... A long readme perhaps?
i have add a mod that then you cooking you get a little alchemy skill , thats is how humans start to learn what alchemy was good for you or not
rest comes along with easier if you have a auto harvest mod that collect all herbs then skill up is a walk in the park...
and the more knowledge u have at a ingrident it actual tells combo,
but i do understand you you want a mod that has all recipe know as a greyout thing but table has a only a know or dont know solutions so the book as above post is the only solutions here
It is interesting reading about others roleplaying it though!
There are scribe or note-taking mods in steam and nexus where you can write down notes/journals/stories for yourself. After creating a potion you can write down the ingredients used all by yourself in-game just like the olde timey alchemist did to keep track of all their discoveries and experiments.
The fact that the game missed the opportunity to make alchemy easier just gives you an excuse to play more authentically. If you're into that, I might go be an alchemist now.