Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
GOod post mate.
P.S
Its a shame that the horse dies so easily...
-no crafting, or limited crafting. Exploit what?
-no fast travel
-roleplay logically; eat, sleep, try not to do 10 quests in one day.
-build a character that has a decent background story and stick with it
-establish the morality of your character early on. If he's a thief, then by golly, have him steal right from the getgo. Even if he's caught and needs to serve some jail time.
-play a race against type
-make goals for your character
-sometimes its ok not to be the dragonborn. Head where? Whiterun? Nah, don't feel like it.
-get one of the stray dogs
- Create at least a character/background sketch; motivation, skills (usually choose 5-7 to actually level and perk heavily), quick & dirty back story. This means not joining every faction.
- Only choose up to 1 crafting skill to focus on (keeps the OPness down) and not grind it.
- Don't Fast Travel all the time. This is where I strongly suggest Better Fast Travel, as it adds more carriages AND the ability to disable Fast Travel entirely in the MCM.
- Try to be on a "real" schedule; eat & drink occasionally, get a solid 8 hours of sleep per night (for me, usually 10pm-6am).
- Don't loot everything under the sun; try to limit your loot to things you could actually carry back to town. I tend to loot a lot of daggers, septims, potions, etc. Small things that can be sold easily, not a couple sets of Heavy Armor that you somehow haul around.
- With mods it's easier to not be the Dragonborn at all, which can almost set you up for more of a short and sweet character "episode" rather than a full blown, level 81 OP character run. I mean something like having your end goal be finishing the Dawnguard side of Dawnguard; be whatever your character is until 10-20, probably doing some of the vampire related side quests, then join up with the Dawnguard, kick ass, and be done around 30-35. You can do the same with a character that is ONLY the Dragonborn, or only cares about killing Forsworn for the Jarl of Markarth, etc. I tend to do these types of characters a lot, as they allow for focused gameplay and cuts down on the grindy boredom of killing everything in Skyrim.
Thought the OP said no enhancements/mods?.,..
You do know that you can get locations for Words from the Greybeards without putzing around in town, right?
♥♥♥♥♥ Eyes gives you everything pre-packaged, DKC has all the same options you just have to craft them yourself, which gives the added benefit of placing them where you want in your camp. I install them both but use DKC cause I'll gladly pay 4k septims for a horse with infinite stamina
Yes, but travelling all the way to High Hrothgar is more trouble than using Whirlwind Sprint in whatever town you happen to be in.