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I'd suggest that he reads up on what the things he does not want are.
This isn't true. There are many excellent mods that don't require any of the above mods.
to the OP, here is a small collection of mods that do not require SKSE or SkyUI, and are very good mods. There aren't a lot in the collection and they work well together. Just always read the descriptions of the mods before they are installed and test them out first. I use these and have had a very stable gaming experience.
http://steamcommunity.com/sharedfiles/filedetails/?id=240136424
Think of it like adding more tools for modders to use. That's all SKSE is.
But of course, it's down to individual preference whether they want to use something like that or not. The claim that 'most mods require SKSE' is simply not true. Lots do, but lots don't. Some may have extra functionality with SKSE/SkyUI installed, but will work without them regardless.
Thanks a bunch, mate!
Nothing in this fine collection require skse
http://steamcommunity.com/sharedfiles/filedetails/?id=228285590
I think you must look a bit further...
If you read the tittle then the important message is script mods!
If you read Forum and look for CTD, or my game don't start and so on, then that in most cases are downt to use of scriptmod, which are removed the wrong way, or scripts left behind.
I always promote "play the vanilla game", but if one limit the collection of mods to those who don't use script, then removing are not more then to delete the file itself..no big deal in itself.
That is why I only see 1 who have answered the question, and a lot who promote what he don't want to have :)
IMHO A mod that DEPEND on items outside itself or the Vanilla game is in my mind a SCRIPT mod. A script mod are a more advance item, but it need to make conection to another program in order to do so. These connections seems to make problems if the mod itself is removed the wrong way, which then create problems for the player, because the game don't start, the game might CTD often...or more....just look what most player that need helps cry about...just look in sticky help file...BUT BUT I am not saying it is WRONG to use SKSE or Script mods, I use them myself....and I have reinstalled the game 3-4 times when everything goes wrong...but that is my own fault because I would have that mod....and did not know how to remove it the propper way!
From the official ReadMe file: The Skyrim Script Extender, or SKSE for short, is a modder's resource that expands the scripting capabilities of Skyrim. It does so without modifying the executable files on disk, so there are no permanent side effects.
The SKSE is required for certain mods which require tight integration with the Skyrim game engine. The SKSE allows a modder to 'hook' into the game engine. An excellent example of this is the Skyboost mod which altered the game engine code of the TESV executable providing some graphic performance optimizations in pre-1.4 versions of the game.
That said, it's still up to you, what to do and what not.
I would suggest to have a look at the nexus ( http://www.nexusmods.com/skyrim/? ), download the Modmanager there (if you want), which will let you install mods easier than copy/pasting all the stuff needed by hand, and if you decide to use a mod with SKSE, you can get it here http://skse.silverlock.org/.
Or you just have a look at the list trolldier posted, these you can get via steamworkshop without worrying about installing them.
Point is: mods form the workshop are downloaded everytime you install them, mods from the nexus are downloaded one time, than you can install or uninstall them with just one click.
I've written a script or two in my time, nothing complex.
Also, official Bethesda position is, I believe, that you shouldn't remove *any* mods from a playthrough.
I actually wrote a longwinded comment about this, but I decided not to publish it. I think we could take a longer discussion about scripts and SKSE under a more dedicated topic?
And gnewa's last statement is the mighty truth around here. If you started your game with mods, then removing them is not recommended.
I would recommend picking up some alterantive start mod (Live Another Life, Skyrim Unbound...) and disable Steam sync entirely. This way you can actually test different mods properly outside your actual game, and then decide if they actually work for you.