The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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clkwrks Apr 4, 2014 @ 4:21pm
SOLVED Elder Knowledge quest - can't progress
Any help would be appreciated.
The Elder Knowledge quest to find the Elder Scroll is directing me to talk to Urag gro-Shub in the College of Winterhold but his dialogue options are no different than usual.
"This is quite an impressive library", "You take your work very seriously", etc.
Nothing about the Elder Scroll.
Last edited by clkwrks; Apr 4, 2014 @ 5:53pm
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Showing 1-15 of 28 comments
DFH01 Apr 4, 2014 @ 4:41pm 
Scroll down more they should be there. If not then i don't know, never had a problem with that as it goes.
Ulven Bjørn Apr 4, 2014 @ 4:54pm 
Try doing all the dialogue options until one of them leads to one about the quest, unless you've done that already. Hopefully that'll work because it worked for me
Last edited by Ulven Bjørn; Apr 4, 2014 @ 4:54pm
Trigger Apr 4, 2014 @ 5:05pm 
Go back to Urag gro-Shub, then make a save, now load that save. If it works, then you are missing game info, you should "VERIFY INTEGRITY OF GAME CACHE"
clkwrks Apr 4, 2014 @ 5:53pm 
Thanks for the help everyone. I solved my problem. I had discovered Septimus long before getting the Elder Knowledge quest - I recorded a lexicon for him and did not know that the Elder Scroll was there as well. Doing that quest for Semptimus before starting Elder Knowledge must have glitched the game. I went back to Mzark Tower and retrieved the Elder Scroll and my quest has now updated to Alduin's Bane.
Trigger Apr 4, 2014 @ 7:46pm 
Thanks for editing your title with SOLVED, and also thanks for explaining what your problem was and how it was solved even thou it was your mistake, and not a bug or glitch.
clkwrks Apr 4, 2014 @ 8:58pm 
Glitched. The quest pointer was directing me to Urag gro-Shub. It was directly over his head, so his dialogue for my current quest should have still been available. There is no story related reason for it not to be.
wh.trav1 Apr 4, 2014 @ 9:22pm 
Thank you for reconfirming that the game wasn't operating as expected in that it should have given the dialogue and then directed you to the scroll.

And I want to confirm that this will happen to any quest that relies on an item and the quest tracker arrow relies on the boss mob. For the life of me I don't remember the specific quest where it happened to me, just that it wasn't this one, but it was the same format.

It was one of those times where I was following a quest to the far edge of the valley, Markarth I think, and I decided to explore and get sidetracked along the way. I wound up clearing a few dungeons on the journey and that messed up some questing that I received later in the game.

I have heard that it takes 30 game days for an instanced dungeon (such as the caves) to reset. Can anyone confirm that?
Zefram Cochrane Apr 5, 2014 @ 1:42pm 
Originally posted by wh.trav1:
I have heard that it takes 30 game days for an instanced dungeon (such as the caves) to reset. Can anyone confirm that?

If they're marked as "cleared" on the map then that is so, otherwise 10 days, I think

n.b you must not return to the cell in that time or the timer will reset to zero
wh.trav1 Apr 6, 2014 @ 2:48am 
I fast travel to waypoints on the map all the time to get closer to my actual destination. On the big map they show cleared, but when I get there it has been respawned. So the cleared flag isn't accurate.
Originally posted by wh.trav1:
I fast travel to waypoints on the map all the time to get closer to my actual destination. On the big map they show cleared, but when I get there it has been respawned. So the cleared flag isn't accurate.
I find this to be true quite often myself.
haslador Oct 11, 2017 @ 7:58am 
Yes i just tryed to do the elder Knowledge quest, all ready finished the dawn guard quest, now im suppose to restart the game cause i i followed the addons in order? This is the lest elder scroll game i will be buying, oblivion was great, then every screw up and half as s thing they could do, they have done to skyrim, in fact other then dragons skyrim is a 100% failed version of oblivion, they put the complaints and put them in this one and half as sed most of the positives about oblivion, waiting use to move smoothly now npcs just plop in place, way points always safe from camps now some places you fall right in to the target spot, alchemy and enchanting was better balanced, hell even spell casting in oblivion was far better balanced.

Now seeing that main quests for a ealier addon that i paid money for, is stopping addons for a later addon that i paid money for is screwing the entire quest and put me at a dead halt, this is one big as s joke on us.

Ive never once stopped at lvl 50 because of a bug, and started a game over, i just threw the piece of ♥♥♥♥♥ in the trash and wrote down who made it and never ever been stupid enough to buy there products again, and now it looks like elder scrolls is going in the trash, just because the company is to stupid to not fully screw over paying customers.

And the fact they ignore customers and still keep asking for us to pay them, well that is just stupid a lack of major iq, and yet people still keep buying there stuff knowing the past problems, so now im starting to wonder, just how stupid has our society really gotten.
Last edited by haslador; Oct 11, 2017 @ 8:02am
♥ Barney ♥ Oct 11, 2017 @ 8:35am 
holy necro batman!
pedantic_roc Oct 11, 2017 @ 9:00am 
Originally posted by haslador:
..... and yet people still keep buying there stuff knowing the past problems, so now im starting to wonder, just how stupid has our society really gotten.


Knowing the "past problems" (and the current ones.) goes a long way toward having a relatively bug free and enjoyable game experience. Instead of being stupid, adapt your play style. e.g. Don't take quest objects unless you're on that quest. Remember the choices/options that don't cause aggro or glitch out your journal when in dialogue. Don't go places you know you'll be sent to by another quest, and that aren't reset by that quest, later in your game etc. etc. etc.. And, feel free to load an earlier save when things do go awry and add that personal experience to your game knowledge, too.

Yeah, we really shouldn't have to I know. So why are we so stupid? Because it's all we've got. It's not like there is another developer to compare as far as a truly open world design is concerned. It's not that we are becoming more stupid as a society. It's that game developers, like Bugsoft, have lost the desire to make games for gamers and are more focused on making money for nothing for their shareholders and their parent companies. Polish the spreadsheet, forget the game.
haslador Oct 11, 2017 @ 9:36am 
Another words, dont wonder at all from the quest line, dont do side quests, and for god sakes remember all quest items so you do not pick them up and ruin another quest.

After all, the plot is to learn the entire story, and do nothing other then the story, or you screw up the game, never ever go off course on a sand box game never, cause the gms are to stupid in skyrim to fix things as they did in oblivion, or the 1000 past games that prevented players from screwing them up, and for god sakes, dont touch that blade of grass or go in that first mine in the game, you know the one with the pick axe, cause it could brake your entire game.

Yes yes pedantic, makes total sense to me, i fully under stand you, after all players are ment to be stupid sheep that do what there told by the quest book them self even if they had 12 active quests going on, dont stray from, wait what one is it again the 8 or 9th i dont know since every time i get a new quest it becomes the new active quest.
haslador Oct 11, 2017 @ 9:37am 
Pluss dont for get there is over 20 quest items out there, that you have to pick up, to get the quest to even trigger!
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Date Posted: Apr 4, 2014 @ 4:21pm
Posts: 28