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And I want to confirm that this will happen to any quest that relies on an item and the quest tracker arrow relies on the boss mob. For the life of me I don't remember the specific quest where it happened to me, just that it wasn't this one, but it was the same format.
It was one of those times where I was following a quest to the far edge of the valley, Markarth I think, and I decided to explore and get sidetracked along the way. I wound up clearing a few dungeons on the journey and that messed up some questing that I received later in the game.
I have heard that it takes 30 game days for an instanced dungeon (such as the caves) to reset. Can anyone confirm that?
If they're marked as "cleared" on the map then that is so, otherwise 10 days, I think
n.b you must not return to the cell in that time or the timer will reset to zero
Now seeing that main quests for a ealier addon that i paid money for, is stopping addons for a later addon that i paid money for is screwing the entire quest and put me at a dead halt, this is one big as s joke on us.
Ive never once stopped at lvl 50 because of a bug, and started a game over, i just threw the piece of ♥♥♥♥♥ in the trash and wrote down who made it and never ever been stupid enough to buy there products again, and now it looks like elder scrolls is going in the trash, just because the company is to stupid to not fully screw over paying customers.
And the fact they ignore customers and still keep asking for us to pay them, well that is just stupid a lack of major iq, and yet people still keep buying there stuff knowing the past problems, so now im starting to wonder, just how stupid has our society really gotten.
Knowing the "past problems" (and the current ones.) goes a long way toward having a relatively bug free and enjoyable game experience. Instead of being stupid, adapt your play style. e.g. Don't take quest objects unless you're on that quest. Remember the choices/options that don't cause aggro or glitch out your journal when in dialogue. Don't go places you know you'll be sent to by another quest, and that aren't reset by that quest, later in your game etc. etc. etc.. And, feel free to load an earlier save when things do go awry and add that personal experience to your game knowledge, too.
Yeah, we really shouldn't have to I know. So why are we so stupid? Because it's all we've got. It's not like there is another developer to compare as far as a truly open world design is concerned. It's not that we are becoming more stupid as a society. It's that game developers, like Bugsoft, have lost the desire to make games for gamers and are more focused on making money for nothing for their shareholders and their parent companies. Polish the spreadsheet, forget the game.
After all, the plot is to learn the entire story, and do nothing other then the story, or you screw up the game, never ever go off course on a sand box game never, cause the gms are to stupid in skyrim to fix things as they did in oblivion, or the 1000 past games that prevented players from screwing them up, and for god sakes, dont touch that blade of grass or go in that first mine in the game, you know the one with the pick axe, cause it could brake your entire game.
Yes yes pedantic, makes total sense to me, i fully under stand you, after all players are ment to be stupid sheep that do what there told by the quest book them self even if they had 12 active quests going on, dont stray from, wait what one is it again the 8 or 9th i dont know since every time i get a new quest it becomes the new active quest.