The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Mr.Hmm Apr 3, 2014 @ 7:46am
Vampire Lord problem(straight after becoming one).
Well i talked with Harkon and he made me a vampire, after a brief introduction to vampire lord powers/traits(perks) and the like, when i accepted the quest to talk to Garan Marethi(The very start of Bloodstone Chalice) everyone turned into a enemy.

So what that means is i cant leave the area where the vampire cattle is(the place where Harkon introducted you to Vampire Lord) else they will attack me on sight.

Just for people to know, no i dont play a custom race and i play a Nord.
Anyone know why is this happening and if its a bug is there a way i can fix it ?
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Mr.Hmm Apr 3, 2014 @ 8:20am 
Found this fix while checking around after make this thread, tested it and it seems to have worked.

By checking around i stumbled on this fix: (If anyone has the same problem do try this it fixed it for me)

PROBLEM SOLVED!
When the vampires become hostile, run away (don't attack anyone) and leave Volkihar Castle. Once you've reached the mainland of Skyrim and the vampires are no longer pursuing you, return to Volkihar Castle and they will no longer become hostile towards you, allowing you to continue doing the vampire quest-line.

Please note, if this doesn't work for you, then try waiting 24 in-game hours before returning to Volkihar Castle.
(Also, you don't need to run out of the castle, if you want you can use a console command or spell to teleport out of the castle too, works equally as well.)

Also, this glitch/bug is NOT caused by custom races, infact it's NOT caused by ANY MODS!!! This is currently a bug in Dawnguard, people with no mods installed can/have experienced this bug.

Goodluck and have fun continuing the vampire quest-line! ^^
crimsonom Oct 30, 2016 @ 12:54pm 
thanks i will try the fix!
Mr.Hmm Oct 30, 2016 @ 2:04pm 
The.........the necromancy.............. oh well.. if it works for you i guess its a good necromancy....
DreadnaughtVCN Jan 2, 2017 @ 10:39am 
As long as you don't trigger them upon exiting it works perfectly! It worked like a charm after hours of trying to fix it, thanks a million m8!
Mr.Hmm Jan 2, 2017 @ 4:31pm 
Glad it worked for you.

Would you believe me if i said Skyrim:Special Edition has this bug too? I have run into 15 people that had this bug too in the Special Edition.

Geez talk about being lazy bethesda...
BibiGul Jan 29, 2019 @ 6:04pm 
I had this bug too. I use mod that adds custom race and all I had to do is to change my race to one of the standart races before I become a vampire
HeyItsArlo Aug 9, 2020 @ 1:27pm 
the best way to fix this mod is to turn into a vampire lord and youll notice they will start attacking the hell hounds but not you, this implies the hellhounds are on yourside and the other vampires ar hostile to you but they wont attack you because youre in vampire lord form, now just head out of the castle and go into the mainland and wait for 24 hours then return to the castle and voila issue fixed, i may be a little late but ill leave this to those who are new to skyrim and are finding solutions concerning this problem
JRaines94 Sep 20, 2021 @ 2:31pm 
The issue is with reverting back to normal/non-Vampire Lord form after being given the quest to speak to Garen Marethi. Solution is to remain in Vampire Lord form until after leaving the castle. I think it's a timer or race issue where there's a delay that you're no longer mortal and the vampire NPC's are catching up, but definitely a game bug and not a mod issue from my experience.

And yes, if you use a custom race mod, make sure to change your race to a standard one before becoming a vampire
Last edited by JRaines94; Sep 20, 2021 @ 3:55pm
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Date Posted: Apr 3, 2014 @ 7:46am
Posts: 8