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Tanky suggests to me that you'll need to put too many points into health (and possibly stamina) instead of magicka. The same goes for perks, too many going into your combat skills instead of your magic skills. Personally, I'd go; tons of magicka, tons of regen, robes. I'm sure there are many here who would disagree with me.
If you've never done a mage build before I'd suggest going for full squishy mage. You'll die lots, you'll run away (laughing) lots, you'll get a good education on how mages work and how you'll need to alter your playstyle to play a mage.
I find mages hard in the beginning but so much fun, especially when you start getting stronger magically. Walking into a room full of warriors, as a squishy mage with no armour, and destroying them without getting touched is pretty cool when you remember how hard it was to begin with.
Plus some mage spells are hilarious (Paralyze, Frenzy etc.).
If you do go squishy mage:
- Alteration: flesh spells (oakflesh etc.) are your friend especially coupled with Mage Armor perk at higher levels.
- Illusion: Never under-estimate the power of the Illusion school of magic. It is massively powerful IF used from the beginning of the game. Illusion needs to level up around the same rate that you do as the spells affect enemies based on their level, dual casting plus perks will increase the level limit of the spells.
- If not using a follower, then invest in Conjuration so you can summon an Atronach etc. to draw incoming attacks away from you (Or get Sanguine Rose as soon as you can).
Bottom line, do whatever you like, as long as you're having fun, but I do think everyone should give a squishy mage a good try at least once.
On the other hand, you can be an "impure" mage, such as a heavy armor wearing sorcerer. My last character was a Dunmer priest (conjuror, healer) who wore heavy armor and wielded a mace. Definitely easier than a pure mage at the lower levels, but you don't really gain anything at the higher levels.
Robes and gauntlets / Boots heck a good helm if it looks good enough...
And never be too proud to carry a sword by your side, just incase Mr. Fox tries to give you Rockjoint...
When you reach level 100 (or close to it) then get some heavy armour and enchant it with magicka regen and another enchantment of your choice (make sure you have the perk that allows you to do this) - i tend to go for destruction is cheaper/does more damage.
You could also watch a guide if you're still unsure.