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1) Remove the unofficial patch.
2) Make your own mod. Load it up to use Skyrim, Update and Hearthfire.esm.
Move the beds .0001 to the left, right, up or down.
Save the plugin.
Put it after the unofficial patch (not hard to do, since the patches should be way up on the list.)
This should override the modifications from the patch, at least for those beds.
On a side note, when I try to load Skyrim, Update, and Hearthfire all together it tells me that I have multiple master files selected and won't open them at all.
Try targeting it with the console opened and type setownership
That will set the player as the owner of the targeted item.
Have you set the overrides like BOSS tells you to?
http://forums.bethsoft.com/topic/1465725-unofficial-hearthfire-patch-thread-3/
For me I can say that when I build my house (Pale) the beds were owned from the begining too, but my steward use one them until I adopted my first child. Then never again.
Nononono >.<
It's how mods work.
Skyrim can only use one mod's alterations to any one object at a time.
Position and ownership (last I checked) are part of the same system for any one bed.
So if you have a mod that alters the position of the bed slightly (not enough to notice) and you load it after the patch, then the patch's alterations to the bed will be ignored.
It's like... If you have a mod that altered Lydia's appearance a ton. But if you put a mod under that which, for instance, changed Lydia's name, then the appearance modifications would all go away. The mod with the name change would win out if it's below, and all the appearance changes from the other mod get ignored.
Mine never said owned until I installed the patch, and when I remove the patch the beds start working again and have no owned tag anymore.
I have no mods that change anything but some graphics. The beds all worked fine until I installed the unofficial hearthfire patch, then the house staff stopped using them. I am currently starting a new game and going to console myself some gold etc, to build a new house and see if its still bugging when I get my steward. This way I can make sure it isn't just bugged from installing the patch mid game.
That's why I told you to make your own mod that slightly alters the beds. It'll remove the effects from the Patch.
But someone before suggested console commands. If there is one, use that.
Remember tthat ALL unofficial patches HAVE to have the Unoffcial Skyrim patch as well. Make sure you have the up to date unofficial patch for skyrim installed as well
Ahh I see, I was misunderstanding you. I will see if I can do that, my modding skills have been limited to swapping graphics so far. I will see if I can move the beds a tiny bit and save it as a new mod.
And AC_Black, I do have the unofficial patch for Skyrim as well, and have it in order before the hearthfire patch. I don't have the other DLC's or the patches for them.
Just untick the mod and see if it reverts the beds back. No harm done, unless you save the game without the mod and keep playing. (and also assuming that the patch is one of those mods that is damaging if you remove it mid-play :P)
The game doesn't notice it if you remove a mod and put it back, so long as you don't save between those steps :P
Just to be clear, these are the two single beds in the upstairs part of the main hall. I do not have the extra bedroom wing built on the house.
I was going to try doing a new game and rebuilding the house with some consoled gold just to see if a new game would fix it, but I cannot get the console to give me the jarl's "kill the giant" quest in order to buy the land, so that was a no go.
I tried what you said Adura and made a mod that has the two beds moved a tiny bit, and it removed the (owned) tags and now the staff will sleep in them again!
One final question if you would be so kind. When I put the mod in with the beds moved, it only changes things in relation to those two beds right? All other stuff that is added by the Unofficial Hearthfire patch will remain unchanged I assume? Sorry if this is a silly question, I am rather unlearned when it comes to how these mods work within the game.
It only changes the stuff you changed, which in this case are those 2 specific (instances of) beds. The rest of the patch is unaffected by your mod. It will alter any other changes they made to those (instances of) beds. But there isn't much there to alter. Mainly position, ownership, linked refs (the things you see when you open up the bed's properties in the Creation Kit :P).
I wouldn't worry 'bout it. (and I assume the patch doesn't change many of those things.)
edited lots >.< I'm not good at explaining mod things to people who don't already know what I'm talking about D:
Alkpaz, its definately seems to be a problem with the patch. Once I get a chance to play through from a new game I will know for sure if this is a bug with the patch or just something to do with the mid game install. Then if it turns out to be a bug I will contact the mod makers.
Thanks very much for the help!