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There are just not enough story behind any of the quests and some of them would be impossible without the quest arrow pointing you to the right place. "help I lost my shield in a cave" and your questlog doesnt hold information to where that is, you just have to use the locate on map function.
Not to mention the mmo style quests, "get me 10 wolf pelts" or "i lost my alchemy gear somewhere in the college" every 3 days.
Sorry for the rant, but the more I play the shallower this game gets.
GPS is wizard!
And this is different from Oblivion how?
Actually the Quarters are yours. You can sleep there, store things, enchant items and use the alchemy table. You get a key to get in and own everything in the room.
Maybe it was just as bad in oblivion too, but its been awhile and it was my first elderscrolls game so it may be nostalgia talking.
Some kind of managing the guild would be nice, sort of a strategy minigame, choose recruits, send them out on jobs and watch them level up
I really hoped they would do this with the DB. Picking out the right person, paying them a nightly visit and discovering their story, etc... But what do we get? Dull Dark Brotherhood Initiates.
Being able to join every faction would make so much more sense that way.
I hope they do a better questlog and quests thats not always on the other side of the map.
also a "smaller" story, it just feels kinda wrong doing a civil war quest chain and there are perhaps 10 people at each major battle.