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Dual wield does not work well with backstabs (assuming you're an assassin and not a thief). But if you don't have anything in your left hand, you might as well.
Assassins use poison, thieves make sure they never have to get into a fight. So if you're an assassin get the Alchemy to make poisons. What you'll found as loot will typically be better than what you can make, however, but Alchemy will also net you lots of other potions. For any kind of non-illusionist sneaking, the invisibility potions alone are worth it.
Illusion magic allows you to manipulate the minds of others, as well as cast spells useful to sneak type characters like Muffle and Invisibility, and the skill tree has perks like Quiet Casting that makes all spells silent to others. Pacifying an enemy can also be useful if something goes wrong and you get detected. However, once you get Invisiblity and Muffle spells, you can become completely undetectable.
As for enchanting, you may not need it as much if you become a good alchemist because your posions will take care of a lot of damage. Still, you may want to enchant your armor for other stuff too. In this case, Conjuration, as I mentioned earlier, will come in handy. You can get a perk in the Conjuration skill tree that makes Bound weapons cast Soul Trap on enemies. You need souls for soul gems, of course. I'm sure you already know that much though.
I wanted a pure assassin class, but I guess a bit of Conjuration wouldn't hurt. I am mostly interested in Muffle spell, since my previous warrior build had the Ebony Mail from Boethiah quest. Is there some kind of light armor with Muffle in vanilla?
Of course, assassin and thief are a bit different so I am pretty much worried about "roleplay" more. I will sometimes pickpocket and stuff like that, ofcourse. Add up the TG and DB guilds, I aim to start as a thief and work my way up to DB. I just entered Riften.
And the most important question I forgot to ask - how do you deal with dragons as a stealth char?
As for muffle, I'm not sure if there's an enchantment you can get and put on light armor, but the spell can be obtained fairly early on in Illusion. Unfortunately, I believe invisiblity is a master level spell. You could always make invisibility potions in the mean time if you choose to work on alchemy of course.
You can find a Muffle Enchantment. My current character has one. It's one of the more valuable enchantments, actually.
Seriously, if you have a bow they should not be a huge problem unless you're lower level and alone. All you need is for something to distract the dragon while you pepper it with arrows.
My stealth character was often saved by her potions in dragon fights. Being able to nullify most of their breath damage by using the right "resist" potion makes a huge difference. As for killing it, well, having good archery skills and equipment always helps there! You can sometimes sneak up on a dragon at a world wall and get a stealth attack or two in, but don't count on it.
Illusion also allows the silent casting perk a little further up the tree, which would be even more useful for conjuring weapons while sneaking about - I have never really tried out conjured weapons beyond a bit of a backup for a mage character who wasn't particularly sneaky, so I dunno if it tends to alert people?
Gah, another one for the List Of Future Characters To Try...
Daggers, "Blade of Woe" is one fine dagger that absorbs health (courtesy of Astrid's corpse). A daedric dagger can be enchanted the same as an ebony bow. When those two are weilded together, they're extremely deadly especially with something like 30x damage on a successful sneak attack.
There are also thieve's caches with deadric daggers with paralyze enchantment on them in Windhelm in my game, or maybe thats just a levelled item (level 81)
sounds like you need the bound bow and bound sword...
Of course this takes some time, but before I had enchanting maxed out and could put a double enchantment on apparel, I simply chose high point for sneak attacks with the bow. An added benefit is that this needs a lot of sneaking which will help gain experience.
Personally I didn’t bother with the muffle spell since there is a perk in the sneaking tree that reduces sound. Also I killed the recruiter from the Dark Brotherhood and took his stuff, including his pearl that muffles.
With the Dawnguard DLC the best bow is the Dragonbone bow that you have to craft yourself, I slowly upgraded from the Imperial bow, to Dwarven bow, Elven bow, Ebony bow to Dragonbone bow.
While your local alchemy store might sell you pretty heavy single effect poisons, multieffect poisons have a much larger damage potential. Your selfmade poison may not deal as much damage than one bought from Anglenina's Aromatics, but it can burden your enemy with effects that you (depending on your character build and playstyle) can attack against.
While you are speaking about Muffle, here are statistic about it. I put it between spoilers, because not all wish to see technical stats around this page.
Muffle: Highest level that is recognized by the game: 1.0 (equals 100%) armor noise reduction.
- Perk Muffled Movement: 0.5
- Perk Silence: 1.0
- Found enchantment: 0.5
- Bought enchantment: 0.5
- Self enchanted: 1.0 (soul size does not matter)
- Spell: 1.0
- Scroll: 1.0
- DB shoes: 0.5
- Nightingale boots. 1.0
+1 for alchemy. It makes some great stuff.