The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Ashborne Jul 28, 2015 @ 4:37am
Start of the game carriage bug
So the 1st time I run the game it worked with no bug, I was experimenting with different versions of combat style thus repeating the start of the game "Journey to the Headsman at Helgen", but this time after the Bethesda logo screen I see my carriage not moving but staying stationary (Not moving at all), sometime after Ralof started Talking wile we were still on that very same spot, all though I am not using FNIS atm I find this bug irritating and cant progress with the game play. can any 1 advise me options to fix this problem.

P.S. I have verified the game files just to make sure everything was good.

Here is where i got stuck and not moving: https://steamcommunity.com/sharedfiles/filedetails/?id=489662150
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Showing 1-15 of 22 comments
cfs111 Jul 28, 2015 @ 5:53am 
After removing Finis and other animation mods did you run generate_fnis again?
Gamer4Evah Jul 28, 2015 @ 6:27am 
a mod named ''live another life'' should help you by completely avoiding the vanila start.
Ashborne Jul 28, 2015 @ 7:41am 
Originally posted by cfs111:
After removing Finis and other animation mods did you run generate_fnis again?
no I have removed the FNIS completely when I was Re-installing Skyrim
Ashborne Jul 28, 2015 @ 7:41am 
Originally posted by Front Mission V:
a mod named ''live another life'' should help you by completely avoiding the vanila start.
that would be nice but I like the vanilla start more
raubrey Jul 28, 2015 @ 7:52am 
Have you tried not enabling mods until after the charage ride, other than must-haves that have to do with character creation?

Also, is your FPS locked at 60 fps?

I too like the Vanilla beginning -- you can get some of it back with Alternate Start by selecting Prisioner or something like that. But I hear you -- unless I am doing a different start on purpose I feel like there is something missing in the beginning.
Last edited by raubrey; Jul 28, 2015 @ 7:52am
Ashborne Jul 28, 2015 @ 8:22am 
Originally posted by raubrey:
Have you tried not enabling mods until after the charage ride, other than must-haves that have to do with character creation?

Also, is your FPS locked at 60 fps?

I too like the Vanilla beginning -- you can get some of it back with Alternate Start by selecting Prisioner or something like that. But I hear you -- unless I am doing a different start on purpose I feel like there is something missing in the beginning.
I have looked at where I can limit my FPS, and got a mod for its cap, but im using the NMM since im new to moding, so im not very sure where to set the parameters.
raubrey Jul 28, 2015 @ 8:46am 
Ensu

Originally posted by Dark Phoenix II:
Originally posted by raubrey:
Have you tried not enabling mods until after the charage ride, other than must-haves that have to do with character creation?

Also, is your FPS locked at 60 fps?

I too like the Vanilla beginning -- you can get some of it back with Alternate Start by selecting Prisioner or something like that. But I hear you -- unless I am doing a different start on purpose I feel like there is something missing in the beginning.
I have looked at where I can limit my FPS, and got a mod for its cap, but im using the NMM since im new to moding, so im not very sure where to set the parameters.

Ensuring that V-sync is on should do the trick.
You can set it via your video card control panel or
go to Document/MyGames/Skyrim

In the SkyrimPrefs.ini file look for the line or add
iPresentInterval=1

I mentioned it as some people turn it off and get all kinds of crazy bugs. With some hardware an FPS limiter mod and no V-sync works better.


Ashborne Jul 28, 2015 @ 9:01am 
Originally posted by raubrey:
Ensu

Originally posted by Dark Phoenix II:
I have looked at where I can limit my FPS, and got a mod for its cap, but im using the NMM since im new to moding, so im not very sure where to set the parameters.

Ensuring that V-sync is on should do the trick.
You can set it via your video card control panel or
go to Document/MyGames/Skyrim

In the SkyrimPrefs.ini file look for the line or add
iPresentInterval=1

I mentioned it as some people turn it off and get all kinds of crazy bugs. With some hardware an FPS limiter mod and no V-sync works better.
so the line was not there, thus I added it, also using a FPS Limiter mod, I set it to 60 as I have best performance at 60. but now the carriage is not only stationary but also flying all over the place hitting anything close to it. ant thoughts on that?
Last edited by Ashborne; Jul 28, 2015 @ 9:02am
Ashborne Jul 29, 2015 @ 12:46am 
Originally posted by grimus:
If the physics are crazy then your fps is above 60. Rule of Thumb: Vsync (Verticle Refresh) set to always ON and FPS not to exceed 60. If monitor is 120-144Hz then set it to 60Hz or adaptive refresh rate or some such from GPU utility program. If you can't then "FPS Limiter" from Nexus will do the trick. http://www.nexusmods.com/skyrim/mods/34/?
Ty for the reply, I read about this Vsync but from what I understud its not likely that I can force it on, on my AMD Radeon Graphics card. I will have a look how I can turn it on, but if you post it here that would be fantastic. ty again
Ashborne Jul 29, 2015 @ 1:34am 
Originally posted by Squirrell:
read this

http://forum.step-project.com/topic/6532-new-step-vsync-settings-all-step-users-affected/
Ty that was much help. Found the AMD Vsync turned it on, set my FPS to 60, now I have no bug with carriage being all over the place, but its still stuck in that very same spot refusing to move. im losing hope here, might have to install "live another life" mod
raubrey Jul 29, 2015 @ 2:00am 
Reading Grimus above (Thank you) I should have been more clear.

If your speed is over 60 FPS you want V-sync on, via the line above (correction: in Skyrim.ini). You usually want it on regardless and it is the default but stuff happens.

If you have a monitor over 60hz, you need an FPS limiter (unless you use ENB, then you can set it another way) -- if you can't set it manually with your GPU control panel or otherwise.

There are some exceptions where people turn V-sync off but those whom are successful are usually those individuals with low-end PC/monitors who are trying to increase FPS or set a custom rate and it's not recommended as it is hit & miss if it works.

Anyway, the Helgen bug as it's called is usually caused by MODS but the FPS issue also causes cart glitches -- usually speed related as Grimus mentioned (things flying or stretching/timing-related ones, I've also seen.

Like This:Though even here I have a 60 Hz monitor and it was a mod issue:
Disabling mods as I said until after Helgen's intro usually works, but if you overwrote essential data (didn't use Mod Organizer), or didn't clean something properly, yes, you may need to use the Alternate Start mod.

http://steamcommunity.com/sharedfiles/filedetails/?id=317267547
Last edited by raubrey; Jul 29, 2015 @ 2:36am
raubrey Jul 29, 2015 @ 2:24am 
Originally posted by Squirrell:
http://forums.nexusmods.com/index.php?/topic/1017080-beginning-of-game-wagon-bug/

So Skyrim has been puttingi it in the wrong place all these years and this just more recently comes up it doesn't work and there are pages of S.T.E.P. people (Skyrim geeks - whom ultimately fix the problems in Skyrim) arguing about it. /summary

So iPresentInterval=1 belongs in Skyrim.ini and is ignored in SkyrimPrefs. If I knew this, I forgot it the last several months.

Good to know.
Last edited by raubrey; Jul 29, 2015 @ 2:42am
Ashborne Jul 29, 2015 @ 10:01am 
I finally figured what was my problem. There was a bug/miscalculation in the Data file, I've checked other saves and saw that I had a problem with people walking in statics.

So I used a backup file of the Skyrim DATA folder and now it works good, for now...

ty for all your help
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Date Posted: Jul 28, 2015 @ 4:37am
Posts: 22