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What worked for me is just to talk to Ralof, this will start the next quest, but he will still hide. Next, attack him a few times until he becomes hostile. When he does, and runs at you, just put away your weapons and he becomes neutral.
If you had left the mod in your game, you should be able to talk to Balgruuf (I presume that's the Jarl you mean) normally and progress the main quest, the mod didn't do that, removing the mod did. (That mod is a little clunky at times but it doesn't prevent you talking to Balgruuf.)