The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Muiris 28 czerwca 2014 o 9:51
Why aren't my some of my mods appearing in MCM?
Self explanatory.
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Wyświetlanie 1-15 z 39 komentarzy
gnewna 28 czerwca 2014 o 9:54 
Which mods? Are they meant to have MCMs?
Muiris 28 czerwca 2014 o 10:12 
LeazersOpenLock
Skoomadealer
Marie
Run For Your Lives
Guard Dialogue Overhaul
Better Dynamic Snow
Climates Of Tamriel
Trigger 28 czerwca 2014 o 10:14 
sometimes it takes time for mods to show up in your MCM menu
gnewna 28 czerwca 2014 o 10:20 
Yeah, far as I can tell, none of those claim to have an MCM?
BenieTheDragon 28 czerwca 2014 o 10:27 
I've had this problem before with Immersive Creatures. I had to put SkyUI above all other mods before it finally registered. Maybe that's what you might need to do.
gnewna 28 czerwca 2014 o 10:29 
Początkowo opublikowane przez Benie:
I've had this problem before with Immersive Creatures. I had to put SkyUI above all other mods before it finally registered. Maybe that's what you might need to do.

Not if they don't have MCMs... Not all mods do! None of them seem to require SkyUI or SKSE, which is a bit of a giveaway, too. The only one I use is Guard Dialogue Overhaul, and that certainly doesn't have an MCM, what would it need one for??
Ostatnio edytowany przez: gnewna; 28 czerwca 2014 o 10:29
Muiris 28 czerwca 2014 o 11:04 
Here I'll write a list of all my currently installed mods;
Zefram Cochrane 28 czerwca 2014 o 11:08 
I have GDM and Dynamic Snow myself... and they don't have MCM menus. Nada. Zilch. Nothing. They were never supposed to have one.
Muiris 28 czerwca 2014 o 11:16 
ApachiiSkyHair
AP Skyrim (works and has an MCM)
A Matter Of Time (it has messed up and is not only not appearing but is stopping the compass from being seen)
iHUD/Immersive HUD (works and has an MCM)
Shooting Stars (works and has an MCM)
Lordship (works but dosen't have an MCM)
Moonpath to Elsweyr (works and I don't think it needs an MCM)
Better Dyanmic Snow (isn't appearing as an MCM)
Climates Of Tamriel (MCM mod isn't showing up)
DYNAVISION (I don't know how to configure it but it does work)
Helgen Reborn (works but no MCM)
RE - Real Estate (works and appears as an MCM)
My_little_kitty_non_replaced (this adds a Khajit boy into the game and can replace Samuel from the orphange if you have the replaced version)
GriptzionTeleportMenuSpell
DA_Skyship (not sure what this is might be connected to Dev Aveza airship)
Chesko_Frostfall (works and it has an MCM)
Footprints (isn't appearing as an MCM)
LeazersOpenLock (isn't appearing as an MCM)
SFO (can't remember what this is but it isn't appearing)
SkyUI (works and appears as an MCM)
ssaphawk (can't remember what this is but I think it's a mod that does appear as an MCM)
The Pit (don't know if this has an MCM and is recently installed)
Skooma dealer (don't know if it works and dosen't have an MCM
Marie (don't know if it works and dosen't have an MCM)
Run For Your Lives (dosen't appear as an MCM)
iNeed (works and appear as an MCM)
Open Cities (works and has an MCM)
WolfFollower ( works and has an MCM, is also a recently installed mod)
TST_Annerose (don't know if it works and dosen't have an MCM)
Alternate Start (works and has an MCM)
Muiris 28 czerwca 2014 o 11:17 
It's gonna take you guys a while to read that
Ombudsman 28 czerwca 2014 o 11:18 
Read the readmes to those mods. They should mention if the use MCM or not. Most mods do not use it.
Muiris 28 czerwca 2014 o 11:24 
Ok I'll check that out
Update* Taking too long
Ostatnio edytowany przez: Muiris; 28 czerwca 2014 o 11:32
Muiris 28 czerwca 2014 o 11:42 
Update* Just installed two or three new mods, I just hope they work, one is Take Notes.
Ilja 28 czerwca 2014 o 12:51 
-A Matter Of Time - Old version: works with iHUD, not bugged. Current: beta, works just a bit differently

-iHUD/Immersive HUD - The thing that is actually hiding your HUD. A Matter Of Time works like embedded to it.

Those things that do not have MCM do not have any options for you to select, so modders have not included MCM to clutter your Mod Configuration -space.

Let's take ApachiiSkyHair for example. You already have all the models included as selectable items in Hair part of your character creation screen.

Better Dyanmic Snow simply replaces the snow texture. There is nothing for you to adjust, so there is no reason to create a pointless MCM. :)

Rest of the mods that are not visible in your Mod configuration menu have somewhat similar effects and therefor have no MCM included.
Ostatnio edytowany przez: Ilja; 28 czerwca 2014 o 12:52
Beef Hammer 28 czerwca 2014 o 18:56 
Try typing "setStage SKI_ConfigManagerInstance 1" (no quotes) in console
Ostatnio edytowany przez: Beef Hammer; 28 czerwca 2014 o 18:56
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Data napisania: 28 czerwca 2014 o 9:51
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