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This is all kind of a moot point though, because with the destruction dual-cast stunlocking, stealth-bow kills with poison, or the laughably overpowered Block skill tree, your gear can be subpar and you could still be godlike.
The falmer helmet is basically a bug exploit to be able to wear 5 fortify alchemy enchantments at the same time.
Starting the game by leveling crafting skills to the maximum only really makes sense for someone who wants to play on legendary difficulty from the beginning without ever dying. But focusing on crafting only means that combat related skills will be underdeveloped, so one will only be able to begin any real quests at a fairly high level. Although from that point the disadvantage of spending so much time only collecting ingredients, crafting, trading, and training is partly offset by being able to complete quests quickly with the overpowered character (the stage when a few large mudcrabs have to be fought for minutes is skipped).
Play the game until you're high level.
Oh, this is so true. One of the main reasons why I stopped taking dual-casting and impact perks in destruction when I played mages. And you didn't even need extra magicka, just regen. The game was broken too quickly.
I just buy ingots from the blacksmith, smith them up, and sell them back for every last septim they have. No wonder they're poor.
Moral of the story...my mind has been blown - twice now, thanks to this post. All I needed was a little more patience -- Speaking of which, the fact that this person took the time to showcase his knowledge on the internet so dumb ass noobs such as myself could benefit is awesome as hell. Very much appreciated Wandering JarlPuncher. As for everyone else, don't you have something better to do than spew meaningless conjecture on someone else's good intentions? ...We get it...your wit is just SO great, we all CAN'T WAIT to hear what you have to say...and of course, your ♥♥♥♥ is huge too.
By the time you get all those skills maxed, you would have become extremely powerful already. By exploiting certain skills, you leave yourself weak as a baby for actully playing the game.
I can also attest that power leveling can completely ruin the fun factor. My son did this on Xbox years ago, and he has no desire to ever play again, because spending 50 hours grinding is not fun.
Some people may find it to be fun crafting 1000 iron daggers in a row over 10 hours. I certainly dont. Besides, those who do probably cheat themselves the iron ingots anyways.
I consider these sort of exploits a real 'loser' way to play the game, but to each their own.