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Leveling Illusion the "normal" way is really annoying, because most enemies you find will just be immune to your spells until you've got a high level on illusion magic.
What does "spam" a spell mean?
I'd suggest if you want to develope Illusion is use all the spells to see how you can use them to their best advantage !
Clairvoyance for example is a fantastic spell if you limit your quest marker to one quest then clairvoyance will lead you through all the little rocky trails to your quest marker and in some areas around markath finding your way can be confusing!
My suggestion is try all your spells!
Buy all spells you can afford and use them, Hot key your favourites but don't just grind or spam 1 spell use them all as you need them! Remember that you won't get to Buy spells that your not skilled enough to use ! So Invisiblity for example is not available until level 75!
So just have fun with them all !
Cool - gunna spam the ones best for spamming (especially now I know what I'm talking about lmao) I read somewhere you get more skill-raising from using spells/weapons in battle etc than just whipping them out any old time? ie: with shield-bashing, bashing a foe levels up the skill differently than "spamming" shield-bashing (against thin air) Same with any spells?
muffle is cast on yourself and affects yourself, same with clairvoyance. while invisibility is cast on yourself but affects others.
Alteration armor skin cast on yourself but doesnt level without being hit. and on and on
Most Alteration spells are cast on yourself, but with the -flesh (mage armour) spells, you only increase your skill if you have them cast while near an enemy (this sometimes alerts you to a nearby enemy if you have cast a -flesh spell 'just in case' and then notice your Alteration skill gets an increase!) - I *think* the -light spells will increase your skill wherever you are, although they will generally increase your skill level more slowly than the -flesh spells.
I've not done a lot of Conjuration, but the bound weapon spells level the same way as the -flesh spells, i.e. only when you're near an enemy NPC/creature. I *think* the raise undead spells might increase your skill when you use them, but I'm not sure. Pretty sure summoning Atronachs only increases your skill if there's an enemy nearby, too.
Illusion spells, as has been said, are also split into on-target and on-self, and some of the on-self ones can be 'trained' (more commonly known as 'grinding', generally done by 'spamming') without needing to be near an enemy, as has been mentioned. It's worth mentioning that Clairvoyance will increase your skill level verrrrry slowly, I used it constantly in my first few playthroughs, and I hardly ever noticed it increasing my Illusion skill. Muffle, on the other hand, will raise your Illusion skill quite quickly. You can also, generally, safely 'train' your Calm spell by casting it on pretty much any NPC (although do save before trying this out, just in case something in your setup makes them see it as an attack) - some of them will grumble, some will actually seem quite pleased - kids will generally say something like 'wow, that was FUN!' Fear, Fury and most other Illusion spells can NOT be trained in this way, as they are classed as an attack on that NPC, same as if you walked up and smacked them in the face. (That said, if you are successfully sneaking, and manage not to get found out, you can have some fun with these spells in a crowded marketplace, if you're feeling evil...)
Oh, and Restoration skill will generally only level when you use healing spells on injured targets, whether it's a heal self or heal other spell. There are also 'turn undead' Restoration spells, and obv you have to use those on undead creatures. I suppose if you wanted to train, you could keep using the turn undead spell on a few low-level Draugr/Skeletons until you got bored and killed them.
One other thing to note - non-combat skills will raise your overall level, which will raise the level of things that are trying to kill you. Don't go wild and get yourself to level 20 based mostly on Muffle, Alchemy and Lockpicking, or you may find you are in a LOT of trouble in fights!