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Bir çeviri sorunu bildirin
Spell Sword Build
{BAĞLANTI SİLİNDİ}http://tamrielvault.com/group/character-building/forum/topics/character-build-the-spellsword-lvl-81
Battlemage Build
http://www.ign.com/faqs/2012/the-elder-scrolls-v-skyrim-battlemage-character-build-1217552
Personally, I hate playing a destruction mage in heavy armor and instead use spells to augment my fighting and low level destruction for undead etc. Restoration is good as you can restore your stamina, and really have no need to put points in it.
I prefer a spelsword -- with light armor, illusion or conjuration (plus buffs/healing) but that's me.
For the basics,
I generally go:
3:1 magicka/health -- roughly or 2:1:1 Health/Magic/Stamina (for warrior focused)
Race: Nord, Elf (Dark or Altmer), or Breton
Stone: Mage or Warrior to start -- depending on your focus -- then switch to one that adds magic
Perks - Stick with low level spells and don't neglect your armor/weapon perks.
Pick one class you want to excel in, say Illusion, Conjuration etc.
Buy and use all the magic gear you can early
Remember to use your spells even when you don't need them if you want them leveled up or better yet go to a trainer. Some of the magic schools are a bit slow going.
Alchemy and Enchanting are the top priority.
Light armour (for stamina regen perks)
Blacksmithing, only light armour tree.
Restoration for health and stamina.
Illusion for crowd control.
I work on grinding my alchemy first so I can make some boost enchant enchant gear, then grind enchanting up, once both are at 100 I make a set of crafting clothing and potions to boost crafting. Then i grind black smithing until I can make dragonbone light armour, and heavily enchant it while using potions to make sure I get the most of the enchantments and smithing, though I don't go over the top with the stacking of the potions. Make yourself a good Mace, Axe or Sword, depending on your preference, I use an axe.
Then I head to the college and start working on Restoration and Illusion while doing the quests, once I have the spells I want through questing and dungeon crawling I let my light armour and one handed raise up through use.
If you want to use the legendary feature I would suggest enchanting or blacksmithing, after you make any extra gear you think you'll need.
My main point is that Expert isn't something to worry about on builds, any more than normal level is, really. A build that dies easy on expert probably will on normal.
I don't play anything crazy hard except the dragon mods at times and SkyRe, survival mods etc. I don't think my build has suffered. I honestly find Obvlivion much more difficult.
I do play with slightly tweaked Requiem and two soemwhat gimped followers (Lydia is in un-improved Elven armour which works out worse than her default steel would have been, with... I think just a steel or maybe silver or elven sword, Rumarin is in ununchanted robes and dithers between his bound weapons and his iron dagger *sigh*) but I'm not that far off default Rew difficulty (which is so much harder and more complex than vanilla difficulties, god, I love it). I play an Altmer, so she's weak as heck to magic, and she wears robes almost exclusively - currently a set of Expert college robes - and she's only got about 190 health, with the rest in magicka. She barely uses potions. At some point I'll have to pay to train up her enchanting so she can enchant her boots and jewellery with some decent magic resists, probably, though I'm working on the Alteration school for those perks, and to try and get a useful level of mage armour (seriously, she is SO squishy. She does a decent amount of damage, but she has to do a lot of running around and also quite a lot of sneaking invisibly past stuff. (Well, okay, she doersn't *have* to sneak invisibly past stuff, but she likes to.)
By the way I also like to poison my opponent with my alchemy-made poisons (magika poison, lingering poison, paralysis poison, etc), that's why my highest skill is Alchemy. :3