Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes it is possible to move stuck quests forward like that, with console cammands but it doesn't solve what caused a quest to get stuck.Which is likely from some conflicting mods.
From personal experience when main quests get that stuck You will have lots of script errors or conflicts, which can only be minimised and not cured.
It will lead you to needing to do a clean restart of skyrim! To have a stable and working akyrim.
I'm level 51, and I have no idea how far back I would have had to go back. I get what you mean though. To each is own though.
This bug should be fixed by the Unofficial patch. (Along with thousands of other ones).