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By doing that quest you will obtain the Saarthal Amulet to help reduce spell costs a little and afterwards if your character has no problems with thievery, you can steal the Archmages Robes from his room for higher spell cost reduction and magicka regen. You can also steal his Frost Atronach Staff.
If you are not using the Unofficial Skyrim Patch, you can find Diadem of the Savant at Froki's Shack which reduces spell costs by 5%. Otherwise you can only get it from Shalidor's Maze.
do not overlook the Dark Brotherhood early for some magic gear
blood on thin ice for the necromancer amulet
azura star
discerning the transmundane
white phial
this should be a good start with the ones given above
Mehrunes' Razor or keening
because you want an enchanted dagger
When you first exit the tutorial, go left and not right at the fork. Just past the first bandit camp, there is a ramp going up to a shrine of Talos. Look closely, one of the dead bodies should be a Thalmor mage with fortify destruction robes. Take those, then head off to Whiterun (or wherever) and disenchant them.
Loot all the alchemy ingredients on your way to these various places. Blue butterfly wings and blue mountain flowers (common in the starting areas) sell for a lot. Make some gold selling potions, and go to vendors to buy their petty soul gems. At low levels, they sell them in high stacks.
If you do all this right, you should essentially start the game (~lvl 6-8 or so) with 50-100 petty soul gems, fortify destruction enchant known, and be able to power level enchanting up to ~50 or 60. The goal is to get some decent fortify destruction enchants on a ring, ammy, and hat. You can do chest as well, but the mage robes are good enough if you don't have a 4th grand soul gem.
Point being, destruction sucks if you can't spam the hell out of it, so you want to do everything you can to make the mana cost cheap right from the start.