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UPDATE: no warnings. this is what i see when i run FNIS, jic you need it.
FNIS Behavior V5.5 28/10/2015 4:32:24 PM
Skyrim: 1.9.32.0 - C:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)
Skeleton(hkx) female: CHSBHC (107 bones) male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * xp32's "PC Exclusive Animation Path" (PCEA)
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu
Reading FNISBase V5.5 ...
Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
All Anim Lists scanned. Generating Behavior Files ...
1 GENDER modifications for Animations\male
30 GENDER modifications for Animations\female
358 GENDER modifications forAnimations\ PCEA\male
363 GENDER modifications forAnimations\ PCEA\female
Generating animationsetdatasinglefile.txt ...
Creature Pack not installed
0_master usage: 3.4 % ( 9 paired, 0 kill animations)
141 animations for 2 mods successfully included (character)
Update 2:
Ok, so i ran FNIS with the mod enabled, then i ran it again with it disabled...
FNIS Behavior V5.5 28/10/2015 4:34:22 PM
Skyrim: 1.9.32.0 - C:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)
Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * xp32's "PC Exclusive Animation Path" (PCEA)
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu
Reading FNISBase V5.5 ...
Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
All Anim Lists scanned. Generating Behavior Files ...
1 GENDER modifications for Animations\male
30 GENDER modifications for Animations\female
358 GENDER modifications forAnimations\ PCEA\male
363 GENDER modifications forAnimations\ PCEA\female
Generating animationsetdatasinglefile.txt ...
Creature Pack not installed
0_master usage: 3.4 % ( 9 paired, 0 kill animations)
141 animations for 2 mods successfully included (character)
So. Seems i have a skeleton conflict somewhere. Funny since the mod says it requires XPMS.
- Make sure that XPMSE is installed last (NMM) or wins other mods in priority (MO).
- Copy and paste full FNIS report here.
- Please use clean links to Nexus mods. http://www.nexusmods.com/skyrim/mods/11447/? is what we need and not double links from previer windows. This is not a problem as such for Steam, but some browsers and applications can read these as advertisement or pishing links, due to them being double links.
sorry about the double link, noticed it seemed pretty long for a nexus link...
heres a clean one: http://www.nexusmods.com/skyrim/mods/11447/?
XPMSE is NOT installed last, will fix that in a sec (using MO)
FNIS log can be seen above, you posted your post as i was typing mine lol
also pardon me for sounding maybe a bit stupid, but animations before or after skeleton in load/install order?
I don't know about walk, but feminine run works in my game. However, I didn't take it from this pack. I took run, Vicotria's High heels walk and Momo AJ from here:
XP32 New Animation Package - Nexus Exclusive by xp32
http://www.nexusmods.com/skyrim/mods/29622/?
Heh,i It took me some time to write, so I didn't notice that you had provided it above. I did not notice
You most certainly had a conflict in there. Second one is how FNIS with XPMSE is supposed to look.
Skeleton(hkx) female: CHSBHC (107 bones) male: XPMS2HDT (115 bones)
Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
I noticed that you are using character spesific PCEA patch from FNIS. Is it possible that your animations are not setup properly for it and thus game does not know to use them for your character?
Thanks alot for the help :D
The main point is that you got it working. Good to know. :)