The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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[HELP] Feminine Running and New Dash Animation does nothing
Mod in question
http://www.nexusmods.com/skyrim/mods/11447/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D11447%26preview%3D&pUp=1
Modwat.ch:
http://www.modwat.ch/u/Blackmagic12345
Current SKSE and FNIS

Whats happening:
I installed the mod following instructions, ran FNIS User exe, sorted the load order then loaded up my game and noticed the mod is having no effect. Vanilla anims for walking, running and sprinting. Any help is greatly appreciated.
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Showing 1-13 of 13 comments
76561198133591931 Oct 28, 2015 @ 1:28pm 
Are you using XPMS?
Blackmagic12345 Oct 28, 2015 @ 1:29pm 
XPMSE, again latest version.
76561198133591931 Oct 28, 2015 @ 1:30pm 
So you have a skeleton. Have run FNIS. And no joy? When you ran FNIS did you get any Warnings?
Blackmagic12345 Oct 28, 2015 @ 1:32pm 
no warnings at all :/ but let me run again and see if im wrong
UPDATE: no warnings. this is what i see when i run FNIS, jic you need it.

FNIS Behavior V5.5 28/10/2015 4:32:24 PM
Skyrim: 1.9.32.0 - C:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: CHSBHC (107 bones) male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * xp32's "PC Exclusive Animation Path" (PCEA)
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu

Reading FNISBase V5.5 ...
Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...
1 GENDER modifications for Animations\male
30 GENDER modifications for Animations\female
358 GENDER modifications forAnimations\ PCEA\male
363 GENDER modifications forAnimations\ PCEA\female
Generating animationsetdatasinglefile.txt ...

Creature Pack not installed
0_master usage: 3.4 % ( 9 paired, 0 kill animations)

141 animations for 2 mods successfully included (character)

Update 2:
Ok, so i ran FNIS with the mod enabled, then i ran it again with it disabled...

FNIS Behavior V5.5 28/10/2015 4:34:22 PM
Skyrim: 1.9.32.0 - C:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * xp32's "PC Exclusive Animation Path" (PCEA)
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu

Reading FNISBase V5.5 ...
Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...
1 GENDER modifications for Animations\male
30 GENDER modifications for Animations\female
358 GENDER modifications forAnimations\ PCEA\male
363 GENDER modifications forAnimations\ PCEA\female
Generating animationsetdatasinglefile.txt ...

Creature Pack not installed
0_master usage: 3.4 % ( 9 paired, 0 kill animations)

141 animations for 2 mods successfully included (character)

So. Seems i have a skeleton conflict somewhere. Funny since the mod says it requires XPMS.
Last edited by Blackmagic12345; Oct 28, 2015 @ 1:36pm
Ilja Oct 28, 2015 @ 1:35pm 
- For some reason your modwatch was empty.
- Make sure that XPMSE is installed last (NMM) or wins other mods in priority (MO).
- Copy and paste full FNIS report here.

- Please use clean links to Nexus mods. http://www.nexusmods.com/skyrim/mods/11447/? is what we need and not double links from previer windows. This is not a problem as such for Steam, but some browsers and applications can read these as advertisement or pishing links, due to them being double links.
76561198133591931 Oct 28, 2015 @ 1:37pm 
Originally posted by Ilja:
- For some reason your modwatch was empty.
- Make sure that XPMSE is installed last (NMM) or wins other mods in priority (MO).
- Copy and paste full FNIS report here.

- Please use clean links to Nexus mods. {LINK REMOVED} is what we need and not double links from previer windows. This is not a problem as such for Steam, but some browsers and applications can read these as advertisement or pishing links, due to them being double links.
I read the description pretty thoroughly. It states that it's only been tested on XPMS. Normally that means nothing. XPMS=XPMSE. I wonder if this is NOT the case here?
Blackmagic12345 Oct 28, 2015 @ 1:39pm 
Originally posted by Ilja:
- For some reason your modwatch was empty.
- Make sure that XPMSE is installed last (NMM) or wins other mods in priority (MO).
- Copy and paste full FNIS report here.

- Please use clean links to Nexus mods. http://www.nexusmods.com/skyrim/mods/11447/? is what we need and not double links from previer windows. This is not a problem as such for Steam, but some browsers and applications can read these as advertisement or pishing links, due to them being double links.

sorry about the double link, noticed it seemed pretty long for a nexus link...
heres a clean one: http://www.nexusmods.com/skyrim/mods/11447/?
XPMSE is NOT installed last, will fix that in a sec (using MO)
FNIS log can be seen above, you posted your post as i was typing mine lol

also pardon me for sounding maybe a bit stupid, but animations before or after skeleton in load/install order?
Last edited by Blackmagic12345; Oct 28, 2015 @ 1:41pm
Ilja Oct 28, 2015 @ 1:48pm 
Originally posted by darkknight4321234:
I read the description pretty thoroughly. It states that it's only been tested on XPMS. Normally that means nothing. XPMS=XPMSE. I wonder if this is NOT the case here?

I don't know about walk, but feminine run works in my game. However, I didn't take it from this pack. I took run, Vicotria's High heels walk and Momo AJ from here:

XP32 New Animation Package - Nexus Exclusive by xp32
http://www.nexusmods.com/skyrim/mods/29622/?

Originally posted by Blackmagic12345:

sorry about the double link, noticed it seemed pretty long for a nexus link...
heres a clean one: http://www.nexusmods.com/skyrim/mods/11447/?
XPMSE is NOT installed last, will fix that in a sec (using MO)
FNIS log can be seen above, you posted your post as i was typing mine lol

Heh,i It took me some time to write, so I didn't notice that you had provided it above. I did not notice

You most certainly had a conflict in there. Second one is how FNIS with XPMSE is supposed to look.

Skeleton(hkx) female: CHSBHC (107 bones) male: XPMS2HDT (115 bones)
Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)

I noticed that you are using character spesific PCEA patch from FNIS. Is it possible that your animations are not setup properly for it and thus game does not know to use them for your character?
Blackmagic12345 Oct 28, 2015 @ 1:48pm 
Changed load order and install order to have XPMSE installed last, no dice :/
Blackmagic12345 Oct 28, 2015 @ 1:52pm 
Originally posted by Ilja:

I noticed that you are using character spesific PCEA patch from FNIS. Is it possible that your animations are not setup properly for it and thus game does not know to use them for your character?
quite possible, actually... I just installed it today thinking that the animations are pretty cool on my toon, but NPCs could kinda really do without...
Last edited by Blackmagic12345; Oct 28, 2015 @ 1:53pm
Ilja Oct 28, 2015 @ 4:02pm 
I forgot to ask you, if you are using a custom race with PCEA? It requires that player uses one, or otherwise it does nothing.
Last edited by Ilja; Oct 28, 2015 @ 4:03pm
Blackmagic12345 Oct 29, 2015 @ 2:53pm 
No i wasnt... I ended up deactivating PCEA and realized that everything magically worked again. Then, when i woke up today i saw that this thread and another on Reddit both got the "are you using a custom race?" question, and then they proceeded to tell me that PCEA only applies to custom races :/ I play Nords mostly, so naturally it wasnt working.
Thanks alot for the help :D
Ilja Oct 29, 2015 @ 2:55pm 
I actually saw that reddit post soon after I had posted this. I am quite new there (despite of my age...), so it is all still new to me. You were using a different name, I guess, but question was almost wirtten to letter.

The main point is that you got it working. Good to know. :)
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Date Posted: Oct 28, 2015 @ 1:17pm
Posts: 13