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Jaxonz Renamer by Jaxonz
http://www.nexusmods.com/skyrim/mods/57335/?
I got the same response on my reddit thread when I attempted to rename every items in craft menu for better sorting sadly that mod doesn't do justice on what I want to do.
Could you tell me more about this? I did google it but for some reason Creation Kit is not in my Games -> Tools section. I don't mind even if the process is tedious.
It's called Skyrim Creation Kit now.
Since this is an item, head to well, the items section on the Object Widow and click weapons. In the filter, type the item(s) you are looking for and it should appear in the list on the right.
To modify the item name, double click the item and a new window will pop up with the top left going
ID
NAME
ID is the name which the item is using in the Creation Kit.
Name is well, the name you see in game. Just replace the name with whatever you want and press "Ok". Another window should pop up asking you if you want to make a new form; just say no. Then it asks are you sure, just say yes.
When you're done, just press save.
NOTE: Be aware that the CK likes to crash.
EDIT: On the other hand, the CK is a nice place to start if you want to try your hand at modding.
You shouldn't but don't quote me on that.
Open Tes5Edit with just the esp you want to change and everything else unticked (masters will get auto loaded).
Once everything is loaded (it will tell you in the right pane), click on the + next to the mod file, and then the + next to Weapon. Find the weapon name and click on it and it will display the weapon info in the right pane.
In the right pane, right click on the name and hit Edit. If it asks you to confirm if you want to make edits just say yes, type in a new game, close the window, close Tes5edit and save.
Benefits of using Tes5Edit:
- You cant accidentally add in other record edits simply by opening them (the CK will do that every now and again, it's annoying)
- Tes5Edit loads in one minute, not ten, and doesn't display numerous errors
- More direct way to find the weapon as Tes5Edit shows record by mod, rather then just mixing them all together
- When it comes to weapons/armor/stats/statics etc Tes5Edit is actually more powerful because it doesn't block off some of the options that the CK does for no reason
Also worth noting Tes5Edit is a mod creation tool, not just a mod tweaking tool, and lots of mods are made entirely in Tes5Edit and some popular mods are only possible because of Tes5Edit (Immersive Horses being one of them)
And no, changing a name, or stats, won't cause any CTDs, especially if done in Tes5Edit because you have no risk of accidental edits like I said
Do not blow it though, I admit doing the same at least once.