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My move was to join the Imperials and deal with the civil war (with Civil War Overhaul) as a grunt. I released dragons after that, to make sure that game does not get bugged later on.
Jarl of Windhelm and true High King of Skyrim! As Talos is my witness, may this oath bind me to death and beyond! Even to my lord as to my fellow brothers and sisters in arms!
All hail the Stormcloaks! The true sons and daughters of Skyrim!!
You can't start any civil war quests, before activating the main quest and dragons. Only mod that I know allowing this is Skyrim Unbound mentioned above.
You can join a side, and I believe you can fetch the Jagged Crown and solidify your joining, but at the bit where you have to see Balgruuf about a message from Tullius/Ulfric, he will say "yeah, whatever, kind of busy with dragons, speak to my wizard" and you have to do Bleak Falls up to Dragon Rising/triggering The Way of the Voice before he'll discuss the message with you.
It's a hard-coded cycle.
Not hard coded, because it has been modded away.
Which tends to corrupt the game's coding down the road, unless the mod was created with great care. The best mod I have with the least risk of screwing the game up is the Alternate Start mod, whose scripts affect the intro Alduin/Helgen events and nothing more. Some of the others, though... I've heard horror stories about random, inescapable CTDs after playing past a certain point.
*okay, not really
Now that is what I call playing in depth lol (pst I agree but don't tell the Imperial dogs)
lol
I have finished the game with Skyrim Unbound. As the author, I also recommend allowing you to become a Dragonborn at some point, but it does not risk Civil War. CW does not point of character being a Dragonborn, except with few lines on the road that have been made conditional, depending on your status.
Starting the Dragonborn questline in Solstheim is another matter. That can mess up your game, unless you are a Dragonborn.
Gotcha. Well, consider my knowledge expanded and my case rended moot, lol