The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Dual Sheath Redux Weapon in Ground Glitch?!
Okay I just finished installing everything needed for DSR to work properly and there are two problems in game. The first one,I have my sword sheathed at my hip but i put all the settings on to where the sword should be sheathed on my back. When I draw my sword my character draws it from but the sheath for the sword is still at my hip. The same thing is wrong with daggers. The second one, whatever i equipped in my right hand isn't even attached to my character but it is in the ground underneath my character. I really need some help! hope i used all the right terms so you understand my problem.
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DSR,the trickiest mod I've ever installed,even trickier than ENB.

Are you using custom skeleton that was not supported by DSR? It requires XP32 Maximum Skeleton.

If you already have that,are you using custom race that's not supported? (ECE's YgNord for example,it's not compatible with DSR because unsupported skeleton) If yes,do this:

After installing XP32 Maximum Skeleton,navigate to your Skyrim Data folder,then to Meshes/actors/character/character assets and copy skeleton.nif and
skeletonbeast.nif then paste it to your custom race folder,normally inside the same folder as the Character Assets.

If you're using female character,copy the .nif files from Character Assets Female folder,named skeleton_female.nif and skeletonbeast_female.nif to your custom race folder.Though it doesn't hurt to copy both the male and female assets.

Don't forget to run the Skyproc patch and the FNIS.
Dernière modification de Arvyn; 13 mars 2016 à 1h17
Did this solve it? I'm having the same problem but I don't have a custom race. is it because iahve xp32 extended downloaded as well?
Just use only Groovtama's XP32 Maximum Skeleton Extended. It is up to date.

Old XP32 skeleton lacks features to work properly with modern versions of related mods.
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Posté le 12 mars 2016 à 23h30
Messages : 3