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It's kinda funny how you're gonna see the fanboys come in any second saying things like "well it lets me be creative with my gear so it's fine". Yeah, creative so long as you don't mind your character having the exact same f*cking gear as everyone else's every single playthrough. The loot system in Skyrim is broken to no repair due to the introduction of the smithing mechanic. Now now, I already know what people are gonna say... "then play without smithing noob xddddd". Yeah, sorry but in a discussion about the game's flaws that's not really an excuse. It's in the game, it's a flaw. How I choose to tackle it is my own question to answer. I could go on and explain why the magic and exploration is also pretty jacked up in this game but I won't. Instead I'll just wait for someone to come and bark at me for what I said so far.
Now I am playing a vanilla character, no dragons, and working honestly to level up. Will not get married, but will use any variety of followers a lot. House is in Riften and I am concentrating on the Rift at first as I got totally bored with Whiterun.
Crafting is significantly less ridiculously OP if you don't power-level it and use multiple craft skills.
" I also dislike the fact I have to remove gear to cast a spell"
Not sure what you mean by this - in vanilla you can cast in heavy armour with no penalties, as far as I remember.
Alternate Crafting Sytem (allows player to pay blacksmiths of varying skill levels to craft gear and upgrade gear for a fee) - http://www.nexusmods.com/skyrim/mods/50546/?
Xtended Loot (allows customization of AI loot drops) - http://www.nexusmods.com/skyrim/mods/68876/?
Xtended Loot Add-Ons (add-on that allows customization of AI loot drops for drops of 3rd party modded armors/weapons/items of your choosing) - http://www.nexusmods.com/skyrim/mods/69041/?