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Masterlist : Dangerous, Outdated and Superseded Mods by Nazenn
http://steamcommunity.com/app/72850/discussions/0/523890681422555089/
What you need for weapons on proper weapons on back positioning are:
XP32 Maximum Skeleton Extended - XPMSE by Groovtama
For skeleton nodes and MCM. Animations can be found from installer. Note that Netimmerse Override is already merged to RaceMenu, so you do not need to download standalone NiO, if you are using RaceMenu.
http://www.nexusmods.com/skyrim/mods/68000/?
Fores New Idles in Skyrim - FNIS by fore
Required for register custom animations and skeleton.
http://www.nexusmods.com/skyrim/mods/11811/?
RaceMenu by Expired
To properly manage Skyrim racemenu and take a full advantage of XPMSE sliders.
http://www.nexusmods.com/skyrim/mods/29624/?
That is it. If you do not like animation options in XPMSE installer, then you can add new animations from Nexus to replace them. Just run FNIS after that.
If you wish to to have visible dual sheaths, then use the following mod.
Dual Sheath Redux by Neovalen
http://www.nexusmods.com/skyrim/mods/34155/?
If you just want to have visible weapons (like in Armed To the Teeth) and do not need dual sheath functionality, then use the stable 3.13 (not alpha 4.25) release of this mod.
Equipping Overhaul by DragonDude1029
http://www.nexusmods.com/skyrim/mods/49784/?
http://www.nexusmods.com/skyrim/mods/40953/?
As with EO, last file update for All Geared Up was in 2014. EO 3.13 is currently the most stable release of it's kind and EO 4.25 Alpha most unstable of it's kind.
However, the mod is playable and can be used as an alternative for EO. Just keep in mind that all of it's features are not yet working correctly. It is likely that they never will, seeing that the last update was almost two years ago.
Armed To the Teeth is not only out of date, but unstable. The rank is 3, which is 3rd highest rank in the list of trouble. It really is not recommended to use such a mod.
XPMSE+RaceMenu allows you to position weapons as you want from MCM and/or RaceMenu view. You just add animations (plenty of options in XPMSE installer, or you can use any custom ones) for them. You can select to position weapons to back, hip, tilted... you name it.
It is the most stable option around and also the most compatibile with other mods around. Majority of up to date mods have moved to support Netimmerse Override and XPMSE, from older unstable solutions.
https://www.youtube.com/watch?v=y14hv1KY8BA
All weapons are visible, so he is very likely using Equipping Overhaul 3.13. I am unsure if he is using Dual Sheath Redux as well, because secondary weapon was at right hand side.
With the mods above:
http://images.akamai.steamusercontent.com/ugc/448483291014298982/6015C4F59BA3EC382706596AEBB0332DA9637731/
Dual wielding with other stuff favourited.
http://images.akamai.steamusercontent.com/ugc/448483291014299367/4BC887CB651DC59AAB89BA93A1E06E33C2AC9629/
With shield
http://images.akamai.steamusercontent.com/ugc/448483291014299573/C9F9E513A90CAC574C25725CFB321602CE32710B/
1H sword on back. What you're asking for?