The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

View Stats:
No-clip out of map
So as you may or now know, if you no clip out of the skyrim borders there is tonnes of empty desolate land, occupied by low res sands, dirts and the occasional river or lake. Do we know why bethesda added such a huge chunk of land outside of the retail game? Maybe they were gonna add cyrodil but ditched the idea? Maybe they were gonna make the original gsme itself bigger but realised consoles couldnt handle it? (Many PC's could). It looks like a template for potential landscapes, or maybe it was meant for DLC that never existed. As well as that you come across a large, low res white tower.

Anybody have any information regarding this topic?
< >
Showing 1-15 of 16 comments
Grathagis Apr 29, 2016 @ 1:55pm 
it would look a bit strange to see an actual edge. So your view continues from the edge of the map.
doctor albania Apr 29, 2016 @ 2:24pm 
Originally posted by Grathagis:
it would look a bit strange to see an actual edge. So your view continues from the edge of the map.

From where though, even from the highest mountain you wont be able to see that far and in that perspective.

And seriously, what is up with that tower.
Grathagis Apr 29, 2016 @ 2:38pm 
I heard it was possible to see that tower on a very clear day from certain spots
doctor albania Apr 29, 2016 @ 2:40pm 
Originally posted by Grathagis:
I heard it was possible to see that tower on a very clear day from certain spots

But.....what is it.
Grathagis Apr 29, 2016 @ 3:04pm 
the Tower from the Oblivion game. In the Capital of Cyriidil
Docsprock Apr 29, 2016 @ 3:58pm 
The White-Gold Tower. The home of the Emperor. The center of the Imperial City.

You can also look east of Riften to see Red Mountain/Vaardenfell.

Hmm, havent looked for Iliac Bay yet.
The Beard Apr 29, 2016 @ 4:05pm 
Originally posted by Papanak.GRIME.UK:
So as you may or now know, if you no clip out of the skyrim borders there is tonnes of empty desolate land, occupied by low res sands, dirts and the occasional river or lake. Do we know why bethesda added such a huge chunk of land outside of the retail game? Maybe they were gonna add cyrodil but ditched the idea? Maybe they were gonna make the original gsme itself bigger but realised consoles couldnt handle it? (Many PC's could). It looks like a template for potential landscapes, or maybe it was meant for DLC that never existed. As well as that you come across a large, low res white tower.

Anybody have any information regarding this topic?
I think it was just for if you got onto a really high point it doesn't look like the game just ends into an empty void. I could be wrong though
doctor albania Apr 30, 2016 @ 12:51am 
Originally posted by Docsprock:
The White-Gold Tower. The home of the Emperor. The center of the Imperial City.

You can also look east of Riften to see Red Mountain/Vaardenfell.

Hmm, havent looked for Iliac Bay yet.

So the extra land isn't just random landscapes? It's actually more or less the shape of Tamriel? You would think that if they're gonna go through the effort to make the tower they may as well make it decent quality and actually finished.

I still have no idea why they put it there. I doubt from a small walk you would apparently reach central cyrodil (correct me if me Tamriel geography is incorrect).
Bomb Bloke Apr 30, 2016 @ 2:19am 
Originally posted by Papanak.GRIME.UK:
You would think that if they're gonna go through the effort to make the tower they may as well make it decent quality and actually finished.

The amounts of effort involved in making something that looks like the palace from Skyrim, and something that looks like the palace up close, aren't even in the same ballpark.

Beats me if you can see the tower from Skyrim, but that would've been the intention in putting it there. Grathagis is probably right in saying you can.

Originally posted by Papanak.GRIME.UK:
I still have no idea why they put it there. I doubt from a small walk you would apparently reach central cyrodil (correct me if me Tamriel geography is incorrect).

Sorta depends?

Skyrim is a pretty small place. I mean, it's big for a game world, but in the real world it'd be pretty small.

Now Oblivion gave us Cyrodiil, and that was the same sort of deal. Part of the reason it was more obvious there is that you had a speed stat that you could play with - not just by levelling, but by covering yourself in grand-soul-gem-enchanted speed enchancement gear.

And that was nothing compared to what you could do with levitate spells in Morrowind. Heck, the Scrolls of Icarian Flight (obtained early in the game, albeit in a very limited quantity) let you jump across the whole game world in seconds...

But even taking Skyrim's sedate movement speeds into account, it's a feasible journey.

That's all putting aside the point, though, which is that the tower in Skyrim's map is only supposed to be observed from Skyrim.

Last edited by Bomb Bloke; Apr 30, 2016 @ 2:26am
Grathagis Apr 30, 2016 @ 2:34am 
Originally posted by Papanak.GRIME.UK:
You would think that if they're gonna go through the effort to make the tower they may as well make it decent quality and actually finished.

lol. no. have you ever seen the 5 big holds from outside (use tcl console command), instead of entering the gate ? you can see that all the basic buildings are still there, but in very crude detail. basically only the shape.
doctor albania Apr 30, 2016 @ 7:28am 
Originally posted by Bomb Bloke:
Originally posted by Papanak.GRIME.UK:
You would think that if they're gonna go through the effort to make the tower they may as well make it decent quality and actually finished.

The amounts of effort involved in making something that looks like the palace from Skyrim, and something that looks like the palace up close, aren't even in the same ballpark.

Beats me if you can see the tower from Skyrim, but that would've been the intention in putting it there. Grathagis is probably right in saying you can.

Originally posted by Papanak.GRIME.UK:
I still have no idea why they put it there. I doubt from a small walk you would apparently reach central cyrodil (correct me if me Tamriel geography is incorrect).

Sorta depends?

Skyrim is a pretty small place. I mean, it's big for a game world, but in the real world it'd be pretty small.

Now Oblivion gave us Cyrodiil, and that was the same sort of deal. Part of the reason it was more obvious there is that you had a speed stat that you could play with - not just by levelling, but by covering yourself in grand-soul-gem-enchanted speed enchancement gear.

And that was nothing compared to what you could do with levitate spells in Morrowind. Heck, the Scrolls of Icarian Flight (obtained early in the game, albeit in a very limited quantity) let you jump across the whole game world in seconds...

But even taking Skyrim's sedate movement speeds into account, it's a feasible journey.

That's all putting aside the point, though, which is that the tower in Skyrim's map is only supposed to be observed from Skyrim.

"Only meant to be observed in skyrim".

Does this mean there is some high point in skyrim where you can see it? Do they expect us to noclip and go see it?

Or is it just there.....because it is.

I understand that maybe it could be there to make Tamriel as a continent rather than just boundaries as skyrim, and they thought: "if we're gonna add 'cyrodil' outside of skyrim we may as well add the tower"

And as well as that, that tower is meant to be like central cyrodil (correct me if wrong) and it didn't take very long to come across it. So the perspective in that case is messed up.
Grathagis Apr 30, 2016 @ 7:35am 
there is a very high point above Skyrim when you do one of the Daedric quests (I won't tell which, spoiler)
The Beard Apr 30, 2016 @ 7:37am 
Originally posted by Grathagis:
there is a very high point above Skyrim when you do one of the Daedric quests (I won't tell which, spoiler)
+1
Oblivion had an area outside the map which was untextured and you would go straight through it, I'm pretty sure it's just there for small detail
Bomb Bloke Apr 30, 2016 @ 9:08pm 
Originally posted by Grathagis:
there is a very high point above Skyrim when you do one of the Daedric quests (I won't tell which, spoiler)

You can get higher (not to mention closer) simply by climbing to the Throat of the World. From there, I could make out the lake surrounding the palace, but my draw distance crapped out juuuuust before the palace itself - I could see the whole of Skyrim, though.

After some messing about, I discovered that very little extra height was required to get the palace to clip into view, but I couldn't quite achieve that without tcl. Until, that is, I remembered the ever-so-useless Bend Will ability...

http://steamcommunity.com/sharedfiles/filedetails/?id=676296394
Last edited by Bomb Bloke; Apr 30, 2016 @ 9:49pm
cfs111 Apr 30, 2016 @ 9:28pm 
@ Bomb Bloke -- Picture not there & I wanna see!!
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Apr 29, 2016 @ 1:49pm
Posts: 16