Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Perhaps you need to be at a certain point in the Dragonborn quest?
And alright, I just really hope it doesn't stay that way, it's really annoying after all since I had a similar issue with the infamously-unstable Companions questline before when I couldn't progress to start the Blood's Honor part of the Companions questline, can still remember the annoyance to this day that it brought to me...
The deal is that Varona should start out alive and well; she should also stay that way until you've spoken to her at least once, and then left the area. Really that first conversation is what triggers the quest (even if it doesn't go into your log at that point) - it should also be hard to miss, because she should try to approach you the first time you get near Tel Mithryn.
So let's find out where she is. In console:
... where "xx" is Dragonborn's formID (if you select any Dragonborn-specific content in console by clicking on it, the first two characters shown there are the same two you should use for Varona).
Be prepared to reload if you wind up somewhere weird, but where do you wind up? And if Varona is visible there, what state's she in?
If alive, I guess try talking to her, wandering away (eg back to Raven Rock), and then head back and see what Neloth has to say then.
MFG Console is very handy for checking NPC stats, by the way:
http://www.nexusmods.com/skyrim/mods/44596/
If you target her in console by clicking her or entering:
... then you can more easily track such things as whether she's alive or not later.
I'm not sure about the skeleton; I've got a vague memory it's supposed to be there, but I haven't been in the area recently myself. You could try checking its formID, I suppose (another thing MFG Console makes a lot easier - it'll actually translate the formID to a data file name).
I'll try speaking to her, though I doubt it'll change things much. Still find it surprising that she's even still alive to begin with, considering that I never talked to her once before and yet the quest begun as normal as my male and female Dragonborn before. That and plus Neloth already said the lines that usually prompt the quest to start as well, just so weird... :/