The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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★Asi Aug 16, 2016 @ 12:02am
Delphine broken/stuck, main questline halted
I've just started a new character, and began going through the main questline. All was normal, until I returned from killing the first dragon of the game. Delphine, is standing in the same position that she was when talking to farengar, and will not move, or even speak to me. Using console commands i was able to advance quests automatically to skip the horn of jurgan windcaller quest, but now I need to speak to her again to advance. She is still stuck, and now only says "not here, follow me", but doesnt move at all. Ive tried reloading, entering and leaving area, and installing the unoffical bug fix mod, all of which didnt move delphine. Anyone who might know a fix to this would be greatly appreciated.

http://steamcommunity.com/sharedfiles/filedetails/?id=745320533 screenshot of delphine in her current position


p.s. ik there are alot of delphine bugs out there, and many have been fixed. however i could not find anyone in a similar situation to me, and none of the fixes they used worked, except for the initial quest skip, which only delayed my issue.
Last edited by ★Asi; Aug 16, 2016 @ 12:04am
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Showing 1-10 of 10 comments
Platinawolf Aug 16, 2016 @ 12:15am 
,,, Out of curriosity, are you using any mods to make her go out to that place? Because she's supposed to stay in her inn waiting for you to show up.

This redit thread offers a potential solution

https://www.reddit.com/r/skyrim/comments/nc5o6/delphine_not_in_riverwood/
★Asi Aug 16, 2016 @ 12:22am 
Im using a few mods, but none should have moved her, next time in ingame ill try one of the fixes in that post. Thank you for finding that, i looked for about 30 minutes myself and didnt find any with the same problem
gnewna Aug 16, 2016 @ 12:48am 
Before you try anything else I would *strongly* suggest reloading to a save before you skipped great chunks of the main quest, particularly the Horn of Jurgen Windcaller as that may have effects on Delphine (as she's involved in the end of the quest.) It's really not a good idea to skip quests with the console, can very easily cause bugs, especially if it's part of the main quest/civil war.
Eternie Aug 16, 2016 @ 12:51am 
My suggestion is shut your computer down for at least 10 minutes do a restart and reload a save to before you started the quest with delphine... BEFORE going to Kill Sahloknir at Keynesgrove.

Several Main Quests with Delphine can be quite buggy .. if you play around with Console commands and Setstage it can totally ruin your skyrim playthrough. Also My recommendation is clear any quests or loose bits you want to do before meeting her for the first time. Then do each of her quests in order.

Her conversation "Not here" relates to when you first meet her showing you have possibly have some dialogue script errors. Which won't go away by ignoring.

To be safe I would run Skyrim Script Cleaner to see if you have lots of loose scripts. If so I'd delete those save games and try to find a clean save before meeting Delphine.

As Gnewna said Skipping the Horn Quest ... would be bad ... then again it's your game.
Last edited by Eternie; Aug 16, 2016 @ 12:52am
★Asi Aug 16, 2016 @ 1:26am 
Delphine has been bugged there since the dragon stone quest, i dont have a save that far back. Im not too worried about playing through the main quest, ive dont it dozens of times, i just want to be able to move through the game and enjoy some mods without the game breaking. If ive got to complete each quest involving delphine through console i will, but if i can fix it first, it would be easier
gnewna Aug 16, 2016 @ 1:31am 
Well, for next time, if you notice a main quest character is bugged out, try to fix it straight away.

And the point is, if you don't want to play through the MQ you'd be better off abandoning it rather than forcing progression through the console as this is likely to bug out other parts of your game.

The game is already somewhat broken, best not to compound it, reload to a save from before you started mucking around with the console (I hope you at least have that) and just go "oh dear, Delphine has gone mad and started stalking Farengar, meanwhile my character doesn't give a ♥♥♥♥ about dragons and is off to do some other stuff" or whatever.

If you have mods that are dependent on reaching a certain point in the MQ then I would really suggest you start a new playthrough, because you may find other things go wrong with the mod if it's dependent on a broken MQ.

And fwiw it's always a good idea to keep at least a few old saves, Skyrim has a tendency to bug out and need reloading to before a thing went wrong.
GLsimtam Aug 16, 2016 @ 12:51pm 
If she's there, this means that her alias package from MQ103 is still active. My theory is that a mod or engine glitch prevented MQ103 from completing properly and stopping. Using console commands, check the status of MQ103 and complete/stop it if it is still running.
★Asi Aug 16, 2016 @ 1:17pm 
What commands should i use for that? Im unfamiliar with using commands, most of my experience with skyrim is on console :o
Rez Elwin Aug 16, 2016 @ 1:37pm 
Did you try the Disable/Enable console commands? Also you could try the Kill command, she can't die so it won't "kill" her but I have had instances where I "killed" important npcs that were not working correct and after getting a beating they worked.
OMEGANAVIE Apr 18, 2017 @ 3:14pm 
I had this problem, however I managed to fix it.
What's happening is that a mod that you have is ♥♥♥♥♥♥♥ with delphine. Once you find it, she should walk back to Riverwood.
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Date Posted: Aug 16, 2016 @ 12:02am
Posts: 10