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This means you can use your armor and most jewelry slots for things like one-handed, two-handed, archery, sneak, armor skill, health regen, etc. Moar power!
The key to success is to use proper Standing Stones. You encounter first three after escaping Helgen, near the river. If you want to train a physical character, use the warrior's stone, and there's a chance you won't need to use any other, never.
Second of all, since building you character does not depend on killing everything that moves, but on using particular skills and constant upgrading them, take some time to improve few skills - smithing, lockpicking, sneaking, alchemy or speech (just to level up). The more you know, the more skill points you'll get after advancing.
Third of all, don't invest your skill points into everything. Specialize in one type of weapons, for example swords, if you're comfortable with them.
Now, important note - obviously, weapon and armor skills will require you to fight, in order to level them up. You won't beat every enemy after 30 hours of playing, so don't rush, don't try to kill opponents that are simply too strong for you. Wait, explore the map, train, and then beat them, when you're ready.
One handed
Light armor
pickpocket
lockpicking
sneak
archery
and ım using thieves guild armor
if u want play mage
dunmer or breton
Example
Warrior-one handed/shield/light or heavy armor
Mage-conjuration/alteration/restoration
Rogue-archery/sneak/illusion
These 3 skills can break your first experience playing the game so be careful.Remember life is a journey, not a competion.
smithing
enchanting
alchemy
http://steamcommunity.com/sharedfiles/filedetails/?id=742214063
It doesn't matter what race you choose. It's how you play.
You really don't need to start a new character. The bonuses for the most part balance out on the whole. What you need to do is either speed level, or make use of the abundant crutches that the game provides you with. Either of which can be easily obtained within a single hour of gameplay. There is no need for you to spend another thirty hours. That being said I am going to tell you the easiest ways to accomplish this.
The crutches are enchanting, alchemy, and smithing. I personally recommend alchemy, as it is fairly entertaining figuring out what every ingredient does, and you can get the ingredients that you need just by walking around. Fill up your inventory with plants, and craft away. The best part is that you can sell your concoctions for some serious coin.
Now if you want to really break the game level up all three, and you can create a god mode type of armor. Alchemy and Enchanting can be used in tandem to improve one another, and once you have achieved the maximum possible bonuses. You will wear the smithing enchanted garb, and use an appropriate potion to make incredibly strong armor, and while wearing enchanting garb, and using enchanting potions enchant the armor. Do it with dragon bone, and nothing will really be able to touch you.
As for fast leveling try the following. Walk around while constantly using a muffle spell. Sneak around in the theives guild. Both can be done at the same time by the way. Jump off a building repeatedly, and use restoration spells to heal yourself. Get together hundreds of lockpicks, and find a high level chest, and fail until you run out of lockpicks. There are dozens of tricks like this you can look up for yourself.
You really don't need to do a fresh character, because even at its very best it is only really going to make you a few percent better depending upon your play style. Anyway all you really need to do is level up a little bit more, or use potions, make a better armor, or enchant your gear. Now if you aren't doing any of those things already. You are missing out on a lot of the fun this game has to offer.
Now with that being said if you insist on this game being that challenging. It isn't like you are at an impass. There are plenty of low level dungeons to tackle, and the loot will continuously level along with you, and you can level up to a point where you can take on these bosses. I for one wouldn't recommend making a new character yet. Let your current character act as a test bed. Once you have a good handle on the game. Then do a new chacter after you have figured out what will best fit your play style, or around a new play style you want to try out. In a nutshell your character isn't broken at all. You can rapidly make it much better, or you can level up on easier opponents until you can take on those bosses.
I think it's a good idea to prioritize the three skill trees of the warrior class that Paladin mentioned above, if you're going to engage in melee combat. Just because a character casts some spells on the side doesn't mean he or she has to put perks into the magic skill trees. There are enchanted items in the game, like the Novice hood you can find in the Helgen introduction, that add a little mana for novice/apprentice spells if it's needed