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Just like if you make gloves that improve your smithing, it'll still be better than the base stats at 100.
Reset the Sneak tree a lot as Legendary? Carry enchanted items and cloth outfits; use them when your stats are bottomed out again. Wear fewer as your Sneak level goes up.
Edit: Find an enemy that can detect, save game, test gear for proper balance. I tend to only put one point in Stealth, not 5/5. Items take care of the rest.
So you're saying that a +20% sneak pair of gloves will still give me benefit even though my sneak is at lvl 100. Other people seem to be saying otherwise.
Bonuses always work, only some can't be stacked (if none).
You may not notice 20%, but if you grab a bunch of Peerless 40% or custom enchanted gear, like Ring, Necklace, Hand and Boot (may need Muffle on boot instead, depends on situtation), then test the level of darkness, shadows, range, speed that you creep, your Muffle, LOS, enemy type, enemy level, Sneak points (15-100 of 100), and Stealth rating (1-5 of 5), then you will figure out how many bonuses to use.
The real problem is being so OP, that it is like being invisible. It is more fun if balanced where the enmies can detect in a bright area or direct LOS.
Example:
Similar to the pickpocket bug, wearing equipment with Fortify Sneak enchantment may lower sneaking success when at or near the cap for this skill.
Fixed in patch 1.3.
Wat... that is far too much effort for a non-competitive rpg just to figure out bonus stat effects.
Currently I'm in Kilkreath:
Sneak 95/100, Stealth 1/5, 1 Muffle, 3 Sneak Fort., Larm = Failure
95/100, 1/5, 1 Muffle, 4 Sneak Fort., Cloth = Success (if careful)
There was an enemy that I could not sneak with 97/100 Sneak, 5/5 Stealth, 1 Muffle Perk, 1 Silence Perk, 4 Sneak item enchants, 1 Muffle item ecnchant, 1 Muffle spell, and Cloth; I then combined everything with a Potion of Fortify Sneak and was successful.
I tried replacing the enchanted items with the potion and it failed, so the instance required both together.
The NPC kept stating that he "heard" something, but really he was "seeing". Much less bonuses were successful with inviso.
My "proof" is that around 80 sneak and a muffle enchant and there hasn't been a single thing in the game that's been able to find me even when alerted ( just chill a moment and the eye closes without ever being discovered)
The instances people have to en here are not proof of anything but opinions, get the creation kit out and look at the code etc surrounding the sneak mechanism and read how the many sneak overhauls change s working and you'll be able to see that sneak over 100 does nothing.
Edit: Oh, I thought crgzero actually looked in the code, never mind.
Note, on the other hand, that the Silence perk obsoletes Muffle, and by extension makes your choice of armour completely irrelevant to stealth checks.
Stealth checks are performed by the game itself. Why on earth would you expect that code to exist within the Creation Kit?