The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Biggest home to purchase/acquire?
Looking for suggestions? Plus what are the benefits (If any) for adopting kids?
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Showing 1-15 of 30 comments
Futa Fanatic Jun 5, 2016 @ 5:21pm 
hearthfire houses i guess as it takes much materials to build and furnish it/them
Do'Kaaz Jun 5, 2016 @ 5:39pm 
What hold do you go to the least - put them in that one.
hawkeye Jun 5, 2016 @ 6:24pm 
Originally posted by Do'Kaaz The Llama:
What hold do you go to the least - put them in that one.

Yep.

Sern Jun 5, 2016 @ 6:40pm 
Originally posted by Do'Kaaz The Llama:
What hold do you go to the least - put them in that one.
Or install a 'kids aren't indestructible' mod and take em to the nearest giant camp. Hey kids, it's time for a field trip. Ever been on a bungie catapult? You don't know what that is? No problem.
Do'Kaaz Jun 5, 2016 @ 11:15pm 
Originally posted by Sern:
Originally posted by Do'Kaaz The Llama:
What hold do you go to the least - put them in that one.
Or install a 'kids aren't indestructible' mod and take em to the nearest giant camp. Hey kids, it's time for a field trip. Ever been on a bungie catapult? You don't know what that is? No problem.
See look how much fun Lydia is having doing it - you wanna have a go?
CAP Jun 6, 2016 @ 4:01am 
I honsetly don't see any benefit to adopting children. You arrive at your home and they run up asking for an allowance even if you're outside and a dragon is attacking at the same time. Not really beneficial.
gnewna Jun 6, 2016 @ 4:31am 
Not everything in Skyrim is about benefits to the player. It's not like it's an incredibly difficult game where every stat boost is crucial to Success. Some folk (even if we like playing with mods that make the game overall more difficult) aren't really interested in making an optimised warrior god of Death so much as building a story about our character who may well be a bumbling incompetent who relies on his bodyguard or an administrator who's surprised to find she isn't completely terrible at fighting (as long as it doesn't involve trying to hold up a sword for any length of time) or whatever. Sometimes those stories involve a spouse and kids to return home to after a hard day's bumbling.
DaveDunno Jun 6, 2016 @ 4:38am 
Originally posted by gnewna:
Not everything in Skyrim is about benefits to the player. It's not like it's an incredibly difficult game where every stat boost is crucial to Success. Some folk (even if we like playing with mods that make the game overall more difficult) aren't really interested in making an optimised warrior god of Death so much as building a story about our character who may well be a bumbling incompetent who relies on his bodyguard or an administrator who's surprised to find she isn't completely terrible at fighting (as long as it doesn't involve trying to hold up a sword for any length of time) or whatever. Sometimes those stories involve a spouse and kids to return home to after a hard day's bumbling.

This ^

Although I have made a Breton Alch-Enchant-Smith "god-like" character who was basically indestructable with light dragon bone armour with maxed defence stats (aka improved deadric stats.) and a sword that could one hit kill a dragon....
I "killed" him off after some time most the characters I play through as will be "roleplay" characters, I'll make them with a basic personality in mind and play them through the game in ways their character would.

Most fun play through: The coward pacifist mage who had to rely on companions to kill anything for him.
gnewna Jun 6, 2016 @ 4:47am 
Oh, yeah, sometimes it's fun to munchkin one's little heart out, craft the most ridiculously OP gear, and just obliterate everything in sight. It's just not my favourite way of doing it, thankfully Skyrim is flexible enough that I can play it in many different ways. (Get you a game that can do both,etc.)
DaveDunno Jun 6, 2016 @ 5:09am 
Originally posted by gnewna:
Oh, yeah, sometimes it's fun to munchkin one's little heart out, craft the most ridiculously OP gear, and just obliterate everything in sight. It's just not my favourite way of doing it, thankfully Skyrim is flexible enough that I can play it in many different ways. (Get you a game that can do both,etc.)

Bingo, Save for the "God" and svae for the nord lumberjack confused as to why he's being called Dragonborn and a save for a murderous assassin with no remorse. ^^
Skarmo Jun 6, 2016 @ 5:36am 
Originally posted by Pew Pew Panda:
What are the benefits (if any) for adopting kids?

"If you sleep in the same house as your children, you receive the Mother's Love or Father's Love bonus (unless you are a werewolf), which makes healing spells and potions more effective."
Krazy Ivan Jun 6, 2016 @ 5:45am 
All Hearthfire homes take the most resources to build and are the biggest. The biggest (and most expensive) home that you purchase and not build is the Proudspire Manor in Solitute, however Hjerim in Windhelm is quite similiar in size but significantly cheaper. I guess you pay more because it's the capital of Skyrim.

As for the benefit of having kids, there are none, really. The only reason to have kids is:
1. You want to try out every mechanic and feature in the game
2. You have a mod that does something interesting related to kids (it can ne a new kid to adopt or a new mechanic or possibility to have your kids as followers, etc.)
3. You're roleplaying and want your character to be a parent
Last edited by Krazy Ivan; Jun 6, 2016 @ 5:45am
gnewna Jun 6, 2016 @ 5:51am 
Originally posted by Krazy Ivan:
All Hearthfire homes take the most resources to build and are the biggest. The biggest (and most expensive) home that you purchase and not build is the Proudspire Manor in Solitute, however Hjerim in Windhelm is quite similiar in size but significantly cheaper. I guess you pay more because it's the capital of Skyrim.

Murder houses drive the price of real estate down, innit?
Krazy Ivan Jun 6, 2016 @ 5:55am 
Originally posted by gnewna:
Originally posted by Krazy Ivan:
All Hearthfire homes take the most resources to build and are the biggest. The biggest (and most expensive) home that you purchase and not build is the Proudspire Manor in Solitute, however Hjerim in Windhelm is quite similiar in size but significantly cheaper. I guess you pay more because it's the capital of Skyrim.

Murder houses drive the price of real estate down, innit?
Well, since you can purchase Hjerim before you finish the Blood on the Ice quest, I'm assuming this is not the case.
1. Many people in Windhelm are racist. That's not a very nice neighbourhood.
2. There is a murdered on the loose. Though if you're a guy you're probably safe. Did the Butcher's journal specify why he was killing only women, by the way?
3. Windhelm is one of the coldest cities in the province. It's not a very nice place for Khajiit, Redguards, and other warm-loving races.
4. Windhelm is the capital of the Stormcloaks. Thus, if you support the Empire or think that Ulfric will lose the Civil War, moving to his city might not be the best idea
gnewna Jun 6, 2016 @ 6:02am 
Originally posted by Krazy Ivan:
2. There is a murdered on the loose. Though if you're a guy you're probably safe. Did the Butcher's journal specify why he was killing only women, by the way?

Have you read the journals that you can find in a locked chest in the Butcher's home? He wants to create a new body for his dead sister. It's also possibly implied that his reasons are not entirely, erm, brotherly.
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Date Posted: Jun 5, 2016 @ 5:17pm
Posts: 30