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Craft the armour, then add the best enchants for you, and you can name it for multiple sets for different purposes.
Enchanting is something that can be leveled "as you play your character" through learning enchantments and then once you have soul trap you will level this reasonably quickly by recharging your weapon.
You can also level them combined by enchanting every piece of gear you smith. This is solid power leveling of both skills and is only really hindered by how much time you want to spend selecting a gem, enchant, item and crafting it at the enchanter. Hitting the gold/silver mines around Skyrim will give you your best bang for your time spent since item value is directly related to skill increase and jewelery is the best way to level Smithing.
Though if I wanted to choose between enchanting and smithing, I'd choose enchanting for a magic-orientated character, and smithing for a warrior character.
People still waste their time making iron daggers?
Yes. Apparently. This amuses me to no end. You can rack up Smithing in little time with jewelery. Then smelt it back down (some of it at least) and re-use the ingots.
Haven't used vanilla crafting in forever though. Complete Crafting Overhaul has been in my modlist since I saw a post about it here. So much more fun than vanilla.
Dwarven bows are the way to go once you can make them, and improving them (once your skill is high enough) makes them even more efficient. After hitting 90 making/improving ebony bows takes over. Making iron daggers is always a terrible idea though.