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That's for milk drinkers. I need a better approach.
If you can't turn down your difficulty, then live with it. You chose Master Difficulty for a reason. This is it.
one hand destruction spell one hand sword.
I'd say thats not a good style for Master, magic is weak early on, and if you can't invest fully in it it remains weak. But if insist on being a spellsword on master well I have a few tips. Keep moving first of all and make use of rune spells, rune traps are quite strong and if you can lure an enemy itno one it should make the fight much easier, also invest in some restoration and i'd suggest using primarly ice spells, they slow down and destroy the stamina of an enemy.
If you can't get them alone, concentrate on whittling down the other enemy forces whilst attempting to keep your follower between the thug and yourself.
I prefer Impstool + Canis root + Deathbell/Nightshade.
On harder difficulties player damage sucks (unless you have an insane smithing skill) so you are reduced to a support role while summons/followers are your damage dealers.