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and im 99 percent positive trying to go into the files and deleting any relevant coding in your saves related to hearthsfire in an attempt to start it over in your save is only going to end with your save not working or crashing or general bad times.
I suggest instead of going through all that only to end up with a game thats broke. instead just look on nexus for a house building mod. Plunty of them.
theres even ones where you can build entire villages. they are better anyways.
You CANNOT Remove Mods Mid-Playthrough - https://steamcommunity.com/app/72850/discussions/0/1495615865205745360/
(from PINNED TOPIC Helpful Links and References, Section 5, General Troubleshooting)
Your only option is to start a new game, and if you do not wish Heartfire DLC, disable it before you start (and the same goes for any mod you would not want to use, as per the above linked topic post).
I've read about how impossible it is to remove mods mid-game but only once did I have a problem with that, which I fixed using Save Game Script Cleaner, lost count of how many I uninstalled mid-playthrough
True but I wanted to make my life a little easier by just using the DLC ones
(I included a TLDR of the steps taken at the end of the comment)
Instead of using the previously mentioned program I tried using Save Game Script Cleaner and I actually managed to make my house dissappear and turn the plot back into a clean slate by opening Save Game Script Cleaner, loading my save, going to Mod Editor, selecting HearthFires.esm and deleting all forms, trying to use any of the save cleaning options resulted in crashes, trying to manually manipulate variables also resulted on crashes and is tedious... although I did find that the Hearthfire related variables (or whatever these folder-like things are...) start with DLCHouse
So, after this the house actually dissappeared but there was no dialog for the jarl to let me purchase the plot, so I opened the console to force it by doing 'setstate byohhousefalkreath 100' (the middle word is just the id of the quest that controls the falkreath house)
When I forced the plot purchase quest to start and I went back to the house, the carriage I previously bought was already there even though there was no house (or housecarl, probably the housecarl was still inside the now dissappeared house although it's possible the instance got deleted, didn't check)
When I created the garden using the workbench the exact same plants were already planted
When I created the small house and entered it, it was actually a small empty house but it had a chest so I'm guessing that each time you add a room, the door to the inside is changed for one that teleports to a different map and that each map points to the same containers so as to keep them consistent whenever the house is changed
Based on the fact that after some digging I found a few lists of
(I must warn you, I have not tested further than creating the small house so anything past that point is uncharted territory and although it's probably fine)
- Download Save Game Script Cleaner
- Open it up and click 'Open' at the top-right corner
- One of the buttons at the top says 'Mod editor', click it
- On the list at the left, find and check 'HearthFires.esm', should be around the top
- Click on 'Delete selected mod forms'
- At the top-right corner click 'Save as' and save the file on the save folder, name won't matter as long as you don't overwrite anything
- Open the console and run a command to force the quest state of the house you want to give you the house
- Start building your house from scratch
I actually stopped here but in case you decide to move onYour save file location is on Documents/My Games/skyrim/save
for the Falkreath house the command is setstate byohhousefalkreath 100
Whiterun is setstate byohhousehjaalmarch 100
Morthal is setstate byohhousepale 100
prid <NPC Id>
moveto player
If that doesn't work I suggest you load a previous save, open the console, click on the steward write down the id that pops up at the center of the screen and use it as his id on the previous command
If that also doesn't work you can actually run 'player.placeatme <NPC id> 1' to instantiate the NPC at your position (may be another command, the idea here is that you need to spawn a new clone of that npc), although it probably won't be your steward as you're just cloning him, if that's the case I hope you can appoint a new steward, if not you'll have to check where or how an NPC is marked as a steward and reset whatever is responsible for that so that you can select a new one, shouldn't be too hard as I saw a few console commands that allow you to dismiss your steward, search it up
Before adding any furnishings to new wings, check that the new wings empty, if they're not, go in and disable one by one each piece of furniture or you're possibly going to have a mess
These possible problems are why I didn't keep at it, enough digging for me, I'll just live with the consequences of Bethesda's poor play-testing
It's been years and we still don't have an easy way of even restarting the whole house, funny if not sad
k im bored bye
theres a reason theres no way to restart the whole house. because its not necessary. name one quest in the entire game where you can restart it after finishing.
name one instance. just one. ill wait.
just because you would like something done doesnt mean it should be done.
most people dont want to restart the house. most people barely care about hearthsfire at all.most people build it once in 1 play through to check it out. and dont care about it again.
being able to restart it wouldnt make people care. people like the idea of building a house in the game but they dont care about hearthsfire itself.
which is why people modded the game so you can build actual buildings and concepts added to it to make it interesting for people. because overall hearthsfire was a dissapointment. like the concept hated the dissapointment of it.
download a mod that has you build an actual interesting home or homes or villages. with mechanics actual interesting mechanics.
Wait for it
Restore a save you made before adding any of the additions, or before building the house if that suits you better. You loose only time. You don't break all sorts of scripts, and you don't corrupt your save file (Which you did ... You're hosed, and you haven't figured that out yet. Give it time, You'll learn)
I wish you luck, but nothing you said to do is safe, wise, or has even the remotest chance of success. All you did is break your game... well, not yet, but the fuse it lit and there's no way to put it out. Enjoy the cart ride if you don't restore to a save before you did any of this.
I just want a place to store stuff and I don't want to go shopping for one on the internet but the default houses are too small and don't have containers ...and I'm tired of spending countless hours with Jaxonz positioner editing them
The feature of demolishing a wing is important since from a design standpoint the "options" are trash, 3 of the options to add to the house are already included in the Main Hall but there is no way of knowing until you furnish it, which takes ages
Dope, well, I don't see many alternatives.
If I built my house all at once and ran off to actually play the game while the furniture spawned in, I'm screwed
Out on the internet you can find lots of posts asking for this, the answer is always "don't touch it, light your progress on fire and move on or build another freaking house, just in case, you know?" and the occasional "disable Hearthfire" which I can't follow, so there is no alternative
Now this is programming, not black magic and not chemistry, there is an algorythm to everything and it can be reverted if you know it, at least I tried
No worries, I have backups of everything, still, I'll just grab a save from before I made the house and be done with it since I want to play skyrim, not debug it or develop mods
I wasn't expecting sucess at all from this, just testing and finding out whatever worked expecting to eventually come to a proper fix, thanks though
I don't want to go surf the web for a modded home, I don't want a perfect fit, beautiful place or whatever, I do not care about all the mods there are, I don't want to build, I just want to store stuff and I like the Hearthfire homes
It's not a matter of an easy fix, quick fix or whatever, it's a matter of not losing all progress made from when I started and this ridiculous oversight has bugged me for years
Boo hoo, I tried editing my save without getting hired by Bethesda and studying the source code for weeks, I'm such a horrible person
Grow up mate, modding started with trial and error and reverse engineering, half the mods in existance are almost glued together with poor coding and high hopes
im not missing your point. your point is stupid. dont get the ♥♥♥♥ confused.
sorry its stupid that you think they should have made it so you can restart it it. its stupid.
its also stupid after people told you would break your game you did it anyways.
Its stupid that you dont want to spend five minutes on nexus for your solution instead you spent hours doing what you did and breaking the game waisting all that time.
Its stupid. I was saying it in a nice manner is all. being polite about it.
this isnt an oversight.
they didnt make it so you can restart hearthfire because they didnt need to. Its not necessary. You wanting it does not make it necessary. It doesnt make it that the devs should have made it that way.
we are also not talking about modding a new game where the information is new.
the information that you cant delete this ♥♥♥♥ or you will break your game has been known for an extremely long time. and even after people told you in this topic you still continued to try and break your game.
part of being a grown up is listening to those that know what they are talking about. and utilizing facts that has already been learned.
You didnt.
and i get it you want containers. these buildable mods on nexus has even more containers. part of being a grown up is also accepting what people you have asked for help froms advice.
who is the child in this situation. the answer is you. so you may want to refrain from telling people to grow up.
I'm a programmer, I know my ♥♥♥♥ and I know the risks.
I took the necessary precautions and went ahead while I asked for tips from experienced people not for people that treat stuff as taboo. My "game" was never at risk, it was just my save, just because you're a scaredy cat, afraid of ever touching technical stuff, doesn't mean we're all as frail as you
It's not that I don't want to spend the time, it's that I don't want modded homes
I fail to understand what part of "I don't want modded homes" you don't get
It's not that I think this feature should exist, I was surprised this wasn't an option as so were tons of other people on the internet, trying a quick google search says it all, I'm not about to discuss game design with a dunce that claims that something as subjective as not wanting modded homes is stupid, specially when the game already has homes
And again, I know my stuff, if you're treating game saves as a no-go that's your problem
no that would be you programmer. anyone can have that title bro. doesnt mean you actually know what your doing and in this case you have proven it.
theres a difference between being able to go into files and delete ♥♥♥♥, or even place files or even write coding. and actually knowing what doing so does. actually knowing what you can and cant do.
and what you cant do is delete this ♥♥♥♥ after you already saved. not a mod like hearthsfire.
because it is baked into your save. you deleting anything related to that and when you play yoru game. your save that has hearthfire content saved in it. the game will ♥♥♥♥ up. because it will look for that content and it wont find it because you deleted it. and the only result of the game not finding it. is crashing, corrupt save general bad times.
and that is something that you cant change.
no you dont know your stuff. If you did you would have never tried this in the first place. Because you would have already known the outcome of doing such a thing.
In the linked post you mention:
That's closer to the truth
The thing is you can't "bake" stuff, this is just a simplified term to denote how hard it is to undo the thing.
I do not intend on spending thousands of hours understanding thousands of lines, searching for the right tools or developing my own to then compare save data to come to a fix, therefore I gave up on this, although I was aiming for a working fix not a perfect clean out-of-the-factory fix
Even though I do not know the inside of skyrim, with enough trial, error and research there is always a workaround and that's what I attempted
You claim I don't know my ♥♥♥♥ or something, yet my saves only broke once in 11 years, I fixed it and my current save is still safe, my game is working, etc, I'd say I'm doing pretty good
If it does, I'll fix it, just like I've done before
Ever heard of the word "tinkering"? it's a nice word to describe a nice way of learning, as long as you don't break anything. I didn't. My save is still safe and sound along with my game
I was not trying to delete hearthfire, I was trying to reset a partial status of a house, the complete house or the data that tracked the status of the mod, whatever came first and whatever I could achieve, I've read about people disabling hearthfire and tried that approach first, was unable to trigger whatever controls the first time setup of a mod and decided that I'd be ages trying to understand all the info related to the status of the house and trying to figure out the data I should keep, delete or edit
While I at least tried you claimed it was impossible, I just claimed I don't know of a way but was at least trying to find one while you guys went "the power of christ compells you" on me, if people like you or the other dude would ever be listened, there would be not even be a SKSE
I knew it was possible this was probably a time sinkhole but I hoped I would come to find some way of tricking the system into resetting itself or people that would point me in that direction and bear with hearthfire eventually doing something wonky and me having to fix it
But honestly, I was also trying to get this problem out there once again, under the hope that someone with better knowledge would pinpoint an alternative or a possible time-effective approach, still am