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Create armour with fire resistance. The game has some gear that works better for vampire lords, but I can't remember what, apart from Harkon's sword and armour.
For combat, keep your distance from foes, and use your spells wisely. You need to invest in vampire perks to make the most out of vampire lord, which involves killing with energy drain or feeding (in combat of course).
Regular vampires have weakness to sunlight, vampire lord doesn't, he can sunbath in the sahara with no ill efects.
Second, pay careful attention to the time that it takes you to go between locations, both walking and riding (unmounted fast travel seems to be based on walking speed and not running.) That way, you can judge whether you're likely to get to your destination before the sun becomes a problem.
Third, carefully consider the special gear that came with Dawnguard. I can't remember the specific name, but there's a piece of unique vampire armor that boosts certain skills tremendously. May want to take that into consideration in deciding how you want to play (aside frombeing a vampire).
As a vampire or vampire lord you have the same weaknesses during the day. Only advantage vampire lord has over regular vampire is the transformation and associated skill tree. Long term a human form regular vampire is better due to being able to hit insane enchanting boosts on their gear (if using alchemy) than a tranformed vampire lord which on legendary difficulty is weaker than a werewolf (not that they are any use).
Some nice optional ones: Seranholic, Serana Dialog Edit, Lustmord Vampire Armor and/or Evil Mastermind Armor.
Necromage no longer works like that if you use the USLEEP.