The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

View Stats:
Amplifier Aug 8, 2014 @ 12:10am
Wheats dont grow back?
is it just me or does anyone else notice wheats don't grow back in this game? All farms I've revisited have been empty of wheats ever since i harvested them, and it's been months later in-game time.
Maybe this applies to all other farm plants as well, I don't know but am i the only who noticed this?
< >
Showing 1-15 of 19 comments
Brandon Aug 8, 2014 @ 1:09am 
I've never noticed, but I'd imagine that may have been addressed in the unofficial patch.
Ilja Aug 8, 2014 @ 2:47am 
Problem is not fixed in Unofficial Skyrim Patch, altough I do suggest using that patch with this to ensure the proper growth.

Flora Respawn Fix by bluedanieru
http://www.nexusmods.com/skyrim/mods/31268/?
Zefram Cochrane Aug 8, 2014 @ 3:45am 
Originally posted by Ilja (Ref):
Flora Respawn Fix by bluedanieru
http://www.nexusmods.com/skyrim/mods/31268/?

Ha, I have that fix, I've never thought of testing it for wheat though.
Amplifier Aug 8, 2014 @ 4:03am 
Originally posted by Ilja (Ref):
Problem is not fixed in Unofficial Skyrim Patch, altough I do suggest using that patch with this to ensure the proper growth.

Flora Respawn Fix by bluedanieru
http://www.nexusmods.com/skyrim/mods/31268/?
interesting find, thanks. Not sure how stable the mod can be though
Last edited by Amplifier; Aug 8, 2014 @ 4:04am
EbonHawk Aug 8, 2014 @ 5:00am 
Originally posted by Blackwal|:
Originally posted by Ilja (Ref):
Problem is not fixed in Unofficial Skyrim Patch, altough I do suggest using that patch with this to ensure the proper growth.

Flora Respawn Fix by bluedanieru
http://www.nexusmods.com/skyrim/mods/31268/?
interesting find, thanks. Not sure how stable the mod can be though
It scared me off as well, what with all the adjustments it made to the timing and respawn rates in my game.
Brandon Aug 8, 2014 @ 5:03am 
Originally posted by Blackwal|:
Originally posted by Ilja (Ref):
Problem is not fixed in Unofficial Skyrim Patch, altough I do suggest using that patch with this to ensure the proper growth.

Flora Respawn Fix by bluedanieru
http://www.nexusmods.com/skyrim/mods/31268/?
interesting find, thanks. Not sure how stable the mod can be though
I'm definitely going to try it. I'm so tired of having to travel all over the place to find nightshade.
Grathagis Aug 8, 2014 @ 5:07am 
Originally posted by GoyoElGringo:
Originally posted by Blackwal|:
interesting find, thanks. Not sure how stable the mod can be though
I'm definitely going to try it. I'm so tired of having to travel all over the place to find nightshade.
If you have Hearthfire, just plant them in your garden or greenhouse.
Zefram Cochrane Aug 8, 2014 @ 5:15am 
Originally posted by EbonHawk:
Originally posted by Blackwal|:
interesting find, thanks. Not sure how stable the mod can be though
It scared me off as well, what with all the adjustments it made to the timing and respawn rates in my game.

I've got to admit I didn't notice it was scripted unitl much later. If I try remove it it spams my papyrus logs. At least it doesn't seem to cause any problems that I've noticed if left.
Brandon Aug 8, 2014 @ 5:16am 
Originally posted by Grathagis:
Originally posted by GoyoElGringo:
I'm definitely going to try it. I'm so tired of having to travel all over the place to find nightshade.
If you have Hearthfire, just plant them in your garden or greenhouse.
I do, but I live in a tomb I converted into a lair with the CK.
Grathagis Aug 8, 2014 @ 5:17am 
Originally posted by GoyoElGringo:
Originally posted by Grathagis:
If you have Hearthfire, just plant them in your garden or greenhouse.
I do, but I live in a tomb I converted into a lair with the CK.
Nice ! Just place some respawning deathbells there or a planter.
Brandon Aug 8, 2014 @ 5:22am 
Originally posted by Grathagis:
Originally posted by GoyoElGringo:
I do, but I live in a tomb I converted into a lair with the CK.
Nice ! Just place some respawning deathbells there or a planter.
I've thought about doing that, but it has to be lore friendly. I might build a graveyard nearby just for the nightshade.
Zefram Cochrane Aug 8, 2014 @ 5:27am 
Sounds interesting. Ever thought of releasing it?
Ilja Aug 8, 2014 @ 5:42am 
Mod comes recommended by Arthmoor. I try to keep all my recommendations at least somewhat in line with Unofficial Patches (as you may have noticed from my new thread), so there should not be big problems.

I am not afraid of scripted mods. I am afraid of poorly scripted mods that cause bloat, or make constant checks to objects around you. I try to use as little amount of cloak (not item, but effect) mods than possible, because those are the ones creating the real Papyrus spam and causing instability to your game.
Last edited by Ilja; Aug 8, 2014 @ 5:42am
Amplifier Aug 8, 2014 @ 7:04am 
Originally posted by Zefram Cochrane:
Originally posted by EbonHawk:
It scared me off as well, what with all the adjustments it made to the timing and respawn rates in my game.

I've got to admit I didn't notice it was scripted unitl much later. If I try remove it it spams my papyrus logs. At least it doesn't seem to cause any problems that I've noticed if left.
So...the mod is safe to use? No papyrus log spam or save bloat?
Ilja Aug 8, 2014 @ 7:13am 
Originally posted by Blackwal|:
So...the mod is safe to use? No papyrus log spam or save bloat?

I have been using this mod over a year and it comes recommended from leading member of Unofficial Patches crew.

What do you think, genious?
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Aug 8, 2014 @ 12:10am
Posts: 19