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Also, look up Skyrim Perfectly Modded.
Ultimate Graphics Guide: https://www.nexusmods.com/skyrim/mods/76373/
Gameplay and Immersion Guide: https://www.nexusmods.com/skyrim/mods/77928
Large DLC-sized mods:
Falskaar
Beyond Skyrim - Bruma
Beyond Reach
Phenderix Magic World
Summerset Isle
Voyage to the Dreamborn Isles
Moonpath to Elswyer
Wymstooth
Undeath
The Forgotten City
Molag Bal's Inferno
Fight Against the Thalmor
Moon and Star
The Lost Wonders of Mzark
Darkend
Vigilant
The Gray Cowl of Nocturnal
Legacy of the Dragonborn
Enderal
Amorous Adventures
Skyrim Romance
Inferno - Envoys of the End
Thunderchild - Epic Shouts of Immersion
Spectraverse- Magic of the Magna-ge
Agent of Righteous Might
Dwenmertech - Magic of the Dwarves
The Rabbit Hole
Apotheosis - Lifeless Vaults
An Elder Scrolls Collection
https://www.youtube.com/watch?v=JVs2rPyHpEo
Never. Some dungeons are flagged as "Never Resets", which means that no matter how long you wait the contents are never altered. All containers in such locations are safe for long-term storage. This setting only applies to interior areas; any exterior areas associated with a never-respawning dungeon will respawn after 10 days. Examples of the areas that don't respawn are the houses that you can buy.
10 days (240 hours) of in-game time. This is the default time period used before a dungeon or any other game location respawns.
30 days (720 hours) of in-game time. This is the time period used if a dungeon has been cleared.
For any area to respawn, you must not enter the area during the specified time period. Each time you enter the area, the respawn clock is reset. Conversely, you can intentionally re-enter an area frequently to prevent storage containers from resetting (although you run the risk of losing everything if you forget to return in time).
source: https://en.uesp.net/wiki/Skyrim:Respawn