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i used it,and kept it,some are just crafty nerfs,some are fun
My worry is with it adding so many new perk points ... is that I'll never advance far enough into the game to achieve them ... I mean ... how many people manage to get to lvl120+ etc.
http://www.nexusmods.com/skyrim/mods/25607/?
remember,you don't Have to use it
gee,i'll even turn it into something else if you like BA as long as i don't have to add it to leveled lists
Would suggest pairing it with another mod called Wildcat, they basically work hand-in-hand together. http://www.nexusmods.com/skyrim/mods/76529/?
Edit: custom uncapper settings might be on the same mod page as ordinator, might be a separate mod page, don't remember at the moment. Patches have their own mod page(s).
Smoking man ....
I've downloaded it ... and will try not to use it ..lol
Gyro
I'll get Wildcats as soon as it's back up on nexus ... he's taken it down atm
wildcats is still up from where i sit
not sure why he doesn't use ordinator,ask him
It gets rid of the overdraw 5/5 +20% dmg kill moar perk. So yes, in the inventory screen, the damage on your bow will be lower than vanilla skyrim. But ordinator makes up for that through critical damage scaling, damage based on distance from target, a perk that summons a wolf companion, bow bash damage increases, enchanted arrows, etc. So your dps was actually still the same (and probably higher with the right ordinator perks).
I had all of the perks and I just never seemed to do as much, even going dwemer tower to ground in range.