The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Spy Boy Apr 20, 2018 @ 3:28am
Dawnbreaker vs. Dawnguard Rune Axe
So, the topic's name describing my question pretty well. Which weapon is better?
Last edited by Spy Boy; Apr 20, 2018 @ 3:28am
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Showing 1-14 of 14 comments
jancawa55 Apr 20, 2018 @ 5:02am 
Dawnbreaker is cool with the explosion, but a pain trying to police up the stuff that is thrown all over the place. Never bothered with the Rune Axe.
Spy Boy Apr 20, 2018 @ 5:18am 
Originally posted by jancawa55:
Dawnbreaker is cool with the explosion, but a pain trying to police up the stuff that is thrown all over the place. Never bothered with the Rune Axe.
hmmm. it can be a reason. Plus personal preferences in swords or axes... I will think about it.
also Dawnguard War Axe has additional 10 points against vampires but Rune Axe has additional points ONLY against undeed, not encluding vampires, correct?
Eternie Apr 20, 2018 @ 6:29am 
Each has benefits I like Dawnbreaker for the cool explosions which create area effect damage.

With Dawnguard weapons I prefer the Dawnguard Rune hammer with the ability to place a fire rune whilst Blocking which needs no recharging and trains destruction.
Dog Water Apr 20, 2018 @ 8:36am 
dawnbreaker dual weilded with chillrend or a custon enchanted sword with fire damage for undead damage or any other daedric artifact or sword really with the perk that lets you swing faster with duel wilded weapons, you will rek everything, also i guess you could duel weild dawnbreaker and the rune axe that would work too but swords swing faster
Ironwulf Apr 20, 2018 @ 9:00am 
Originally posted by NordicLight:
Originally posted by jancawa55:
Dawnbreaker is cool with the explosion, but a pain trying to police up the stuff that is thrown all over the place. Never bothered with the Rune Axe.
hmmm. it can be a reason. Plus personal preferences in swords or axes... I will think about it.
also Dawnguard War Axe has additional 10 points against vampires but Rune Axe has additional points ONLY against undeed, not encluding vampires, correct?


Vampires are usually also undead. That's why the ax should also have an effect on vampires.

The explosion of Dawnbreaker definitely has a negative effect on Serana. I've seen it several times before
Last edited by Ironwulf; Apr 20, 2018 @ 9:06am
Spy Boy Apr 20, 2018 @ 9:31am 
Originally posted by Ironwulf:
Originally posted by NordicLight:
hmmm. it can be a reason. Plus personal preferences in swords or axes... I will think about it.
also Dawnguard War Axe has additional 10 points against vampires but Rune Axe has additional points ONLY against undeed, not encluding vampires, correct?


Vampires are usually also undead. That's why the ax should also have an effect on vampires.

The explosion of Dawnbreaker definitely has a negative effect on Serana. I've seen it several times before
its good Serana is immortal npc then! But is it for sure that vampires are undead?.. Its kind of yes, but is it also in game mechanis?..
Ironwulf Apr 20, 2018 @ 9:54am 
I mean yes. The Dawnbreaker explosion damages Serana's health, so she must be an undead.

So the rune ax must also damage vampires, undead Npc and Skeletons.

Whether you take the sword or the ax is a matter of opinion. The sword is faster and still has fire damage to normal NPC's.

But you can enchant the rune ax.
Last edited by Ironwulf; Apr 20, 2018 @ 10:11am
Spy Boy Apr 20, 2018 @ 11:12am 
Originally posted by Ironwulf:
I mean yes. The Dawnbreaker explosion damages Serana's health, so she must be an undead.

So the rune ax must also damage vampires, undead Npc and Skeletons.

Whether you take the sword or the ax is a matter of opinion. The sword is faster and still has fire damage to normal NPC's.

But you can enchant the rune ax.
But I also can enchant dawnbreaker? Isnt it?
However this abbility wherr damage points are incresing in parallel with killed undead looks pretty awesome.

And thanks for hint. And It makes sense. Would be strange if rune axe had no bonuses against vampires.
Ironwulf Apr 20, 2018 @ 12:05pm 
No, Dawnbreaker is not enchanting only the Rune ax
Spy Boy Apr 20, 2018 @ 2:22pm 
Originally posted by Ironwulf:
No, Dawnbreaker is not enchanting only the Rune ax
I guess I need to lvl up enchantment then!
Ironwulf Apr 21, 2018 @ 6:16am 
Right, that's the way it has to be. Have fun with Skyrim. It's a great game. :steamhappy:
Spy Boy Apr 21, 2018 @ 6:39am 
Originally posted by Ironwulf:
Right, that's the way it has to be. Have fun with Skyrim. It's a great game. :steamhappy:
Thanks.
Because of such projects like Beyond Skyrim and Skyblivion it will live long enough even after its release (which was in 2011, oh my god, cant believe that).
~Sy~Tarn~ Oct 10, 2018 @ 8:06am 
Originally posted by NordicLight:
Originally posted by jancawa55:
Dawnbreaker is cool with the explosion, but a pain trying to police up the stuff that is thrown all over the place. Never bothered with the Rune Axe.
hmmm. it can be a reason. Plus personal preferences in swords or axes... I will think about it.
also Dawnguard War Axe has additional 10 points against vampires but Rune Axe has additional points ONLY against undeed, not encluding vampires, correct?
vampires ARE undead, geez.
Haunting Wolf Nov 22, 2019 @ 10:17pm 
I know I'm over 1 year late but since I'm currently trying to roleplay as undead hunter, why not.

Dawnbreaker:
Sword, which means fast swing.
Unique cool look, and has more kill animations because swords, if your other hand is empty or equiped with magic, including staffs. Funny thing because it glows, it somewhat affects sneaking.
Burns 10pts of all enemies, chance to explode when killing undead (ghost and reanimated are undead too), explosion staggers and burn undead in range+chance to kill instantly while apply fear, benefits from fire augment and necromage perk. Note that the explosion burn+fear only affects undead, but still stagger regular enemies. The explosion has a chance to proc even the Dawnbreaker didn't deliver the killing blow, as long as the undead dies within 10 sec of your Dawnbreaker hit. Side note that if you are a vampire you are undead, this explosion WILL burn you, and even instakill you.
No smithing perk benefit (unofficial patch benefits from daedric smithing)
Easy to get.

Rune axe:
Axe, which means slower swing but benefits from bleeding perk, higher base damage with steel smithing, less perk hungry, quite effective.
Fairly unique cool look, kill animation is limited due to it's an axe. Meaty sound effects though.
Deals 10+n sun damage to all enemies, undead eat triple of that. n is the number of undead you kill with it, caps at 100. The additional power will reset every sunrise, however if you smith it the power will lock in *needs verifying* potientially making it extremely powerful. Note sun damage works differently with different spells and weapons, Rune axe and Auriel's bow deal normal sun damage to non-undead targets, while dealing triple damage to undead. Sun fire and Vampire's bane, Stendar's aura ONLY works on undead. IMPORTANT: Sun damage is restoration school, NOT destruction school.
No recharging, kill wards with one hit. These effects are more useful than you think.
Hard to get because the quest is radiant AND random. To be fair it's not really hard, just more of a chore to get.
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Date Posted: Apr 20, 2018 @ 3:28am
Posts: 14