The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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muffle or sneak enchantment?
which one is better? i havent found muffle enchantment aside from dark brotherhood boots, so is having 40%+ sneak increase better and something else or muffle?
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Beiträge 16 von 6
Never bothered with sneak. Just used muffle and that's it.
Ursprünglich geschrieben von holyfail:
which one is better? i havent found muffle enchantment aside from dark brotherhood boots, so is having 40%+ sneak increase better and something else or muffle?
actually use both muffle and sneak on boots. not alotof usefull enchants goes on boots
Depends on your skills honestly, if you dont have the Muffled Movement or wear heavy armor defently Muffle. If you wear anyway very light stuff and have Muffled Movement defently go for the sneak..
I find muffle better in almost any scenario, even without enchanting your own boots with muffle(better than base enchantment)and the muffled movement perk combined the assassin boots makes you 100% silent while moving.

Although this depends on sneak skill anyway, at 70 sneak you get the silence perk which is effective as the spell or own enchanted muffle boots, which are then no longer required.

So it depends on if you’re at 70 sneak or not.
Lothic 22. Okt. 2017 um 8:32 
Ursprünglich geschrieben von WanderingJarlPuncher:
Ursprünglich geschrieben von holyfail:
which one is better? i havent found muffle enchantment aside from dark brotherhood boots, so is having 40%+ sneak increase better and something else or muffle?
actually use both muffle and sneak on boots. not alotof usefull enchants goes on boots
damage and resistances are not useful? LuL
To be used properly, combine both, as needed, or fortify whichever one is currently sub-par.

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More details than even the Divines care about:

Muffle at a full 1 point (100%) makes you silent while sneaking. Your "MovementNoiseMult" will be set to zero. However, heavy armor, loud weapons (non-daggers) will interfere with this rating. Non-custom magical boots are typically only 0.5 Muffle.

How to get zero MNM on equipment?
Predator's Grace boots
Custom Muffle boots
Use only daggers while attacking.
Cloth outfit (until Sneak/Stealth are powerful enough to handle Light, then Heavy Armor*).

Muffle effects stack, it is possible to go below zero and essentially be undetectable by Falmer, since they are blind. With negative MNM, you can squat in front of a Falmer with weak daggers and perpetually spam sneak attacks (every other attack procs the backstab message); this still requires a specific Sneak/Sealth threshold*. Beware, Falmer still hear spells without Quiet Casting, torches, etc. Also, if Sneak & Stealth are too low, they still detect, as though they were not blind.*

How to get negative MNM? Examples (useful with amror, but not loud weapons):
Drink a stong enough Fortify Restoration potion before equipping Muffle boots.
Combine the spell, perk, and item in any combinations.

Be flexible. If you are resetting your Sneak tree as Legendary, adapt. If you can't afford the item slot, use alternate methods. This applies to both Muffle and Sneak fortifications; whichever one is too low, fortify it. Sneak/Stealth ratings are moving targets based upon enemy ability, lighting, LOS, so just experiment until functional.

Muffle perk is only 0.5, spell is 1.0, and supposedly Silence is 1.0 (forgot to verify); however, I don't have much luck with Silence, while not sneaking.

Invis? If using invis, and still trying to decide between both, go with Muffle enchantment. Cast invis, charge spell with one hand, use a normal dagger attack with right, immediately re-cast spell. Wash, rinse, repeat.

* : Enemies seem to "hear" if Sneak/Stealth are low values, even with 0 (or better) Muffle.

Reading is good:
http://en.uesp.net/wiki/Skyrim:Sneak
http://en.uesp.net/wiki/Skyrim:Muffle_(effect)
Same Glitches/Bugs, etc.
Zuletzt bearbeitet von stcaFylnO; 22. Okt. 2017 um 10:04
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Geschrieben am: 22. Okt. 2017 um 2:21
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