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Try a mod like weaponized tools. Turns anything into a weapon, brooms, forks, vases, skulls etc.
Angry housewife, beat everything to death with a broom. Necromancer use brain pick and scalpel.
How about a spoon?
https://www.youtube.com/watch?v=iwqAmXYW_gU
My Idea is a sickly talentless *mage*
The restrictions on this character are that they can't use any magic past apprentice except for Alteration, but the character considers themselves a mage, resorting to using scrolls instead of traditional magic. They cannot wield a weapon due to being sickly since birth, a dagger is the best they can do. Armor is too heavy for long periods so none of that either. And you must acquire a disease and not get it cured to fit the sickly motif.
You also cannot raise health or stamina too much, your magicka has to be 100 points higher than both at all times, and when choosing another skill you must raise stamina first. So if you wanted 150 hp your stats would need to be 250/140/150 before levelup.
The skills you can use as much as you want are, Alteration, Alchemy, and Speech. Using any combat skills is restricted, you can use a Dagger but you cannot take one-handed perks.
Using any magic skills except alteration past apprentice level is restricted and you cannot perk into any magic school other than alteration past skill level 25.
Skills allowed besides the above mentioned are Stealth, but you cannot take the right side of the tree or shadow warrior.
I have yet to test this build, and you might want to get a spell pack to add a few more apprentice and novice spells.
Great, grab the rabbit companion mod and play a rabbit farmer. lol
Oh and the multiple equip glitch is not allowed for obvious reasons as you could just equip a few hundred rings of the beast and ruin the entire challenge.
and john he said fun character builds
Hahahahah
Unfortunately to late about staying in the city (come from a large city no longer like them), I am the adventurous type. Lived in a few countries, but I guess this is where I end up. Cannot afford to fix this notebook let alone buy another one. And in this country no-one throws anything away so cannot build myself a "frankenstein".
Unless of course I look at......them naughty SPS mods or Loverslab mods. NOOOOO, too old and my wife would kill me.
Anyway just going along with the OP's question, fun build not a challenge. Too me that is anything out of the ordinary, i.e playing as a horse or minotaur. A farmer, housewife, in effect a normal person with strange or wonderful skills.
p.s I might just look at "throwing cabbages" for a few hours fun.
It is fun, it's challenging but you can do a lot more you think is possible.
It started at Helgen as sort of a joke to see what happened if i just ran away and let the others deal with the soldiers, and rather quickly escalated into a thing.
Hard core survival mode, no maps, no fast travel and this ditz stumbling around in Skyrim picking flowers.
I still find the dumb irony funny, her running for her life from the wildlife she wanted to protect to get help from people without her "superior" beliefs, so she wouldn't get eaten.
Speaking of LL, there's a mod that lets female characters use their mammaries as weapons. Not sure if they fire projectiles or a stream of milk, like a water cannon. On Nexus, there's a pirate mod that lets you sail a ship. There's another that allows you and your party to be kidnapped. There's also Death Alternative, including one for Alternate Start LAL.
In my mind, my characters are already merchants, farmers, clerics, and physicians, ("is that a healing spell?") as well as warriors. If accomplishing any of those other tasks is interfered with, then acquiring a security force becomes a business expense. Despite their lofty ideals, they're not too proud to take advantage of roadkill.
I try to avoid quests when I'm trying out mods, to keep from getting burned out. The mods restrict my non-fast travels to specific parts of the map. That way, I still get lost, which also keeps game boredom at bay.
I used to load old Oblvion saves that I abandoned because I'd screwed up either leveling or something else. I'd play those saves as a scenario and try to salvage the character.
My Oldrim saves are mostly from Brokenrim and the broken quests remain broken so it's pointless to load them except to try out mods that require a high level character. That way I don't go insane if the mod breaks 20 or so levels into a new game.
I've played as a ghost before, too.
The angry housewife.. The most intimidating of warriors.