The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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AMD best Graphics card 4k?
i have a 75mhz monitor looking to aim for 75fps Ultra 4k? now on a 5500xt looking for an AMD gpu that will run it 4k utlra 75fps? vega 64, 5700xt or wait until the 6800 go on sale? but looking for Skyrim 75fps 4k not other games?
Last edited by UTFapolloMarine; Nov 25, 2020 @ 1:58pm
Originally posted by CyberTiger:
Actually I have just started replaying Skyrim on my new 100Hz monitor. The key to the rubber banding issue is to limit the fps. I use MSI Afterburner with the Rivatuner Server addon. Limit TESV.exe to the refresh rate with Rivatuner and the problem is fixed. My screen is 3440x1440 and I had ~200fps and rubber banding until i used the fix. This is with a 1070Ti so I can't say for sure but a 5700XT will prob do the job for 75hz but waiting for a 6700XT to see what it can do/has for VRAM might be better for future titles ( Elders Scrolls 6 ). I'm playing "Oldrim" with mods for visual quality so I'd like to add that it doesnt properly support 21:9 ratio. Zooms in and bottom and top are cropped so can't see weight, gold and controls for enchanting, etc. Skyrim SE is on the newer engine which is same as Fallout 4 and I don't have this issue with it so I assume SE edition is good to go but performance might be a bit different than my results. You didn't state which version you're on but the performance difference should be minor. edit: I just noticed your 4K textures, etc so I'll add those extras eat VRAM. If your 5500XT is the 4 GB version that will certainly be an issue. There are a few AAA titles right now which show 9 GB of VRAM usage at 4K resolution with everything cranked. 5700XT will probably be OK on an older title like Skyrim for now but get as much VRAM as you can afford. I'd say anything with 12 GB should do for upcoming titles for awhile. 6700XT is rumored to be having this much or get a 6800 if/when they become available.
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Showing 1-11 of 11 comments
Vrakos Anthrakir Nov 25, 2020 @ 2:38pm 
why are you trying to run skyrim at 75 fps specifically? it's generally recommended to not go over 60..
UTFapolloMarine Nov 25, 2020 @ 2:49pm 
Originally posted by Vrakos Anthrakir:
why are you trying to run skyrim at 75 fps specifically? it's generally recommended to not go over 60..
for real bro? not sure man i ran fallout 4 well over 75fps in 4k nothing wrong with it, same for fallout games, and oblivion, but thanks anyways dude but what will be a decent 4k last gen card? like vega 64 is decent man?
UTFapolloMarine Nov 25, 2020 @ 3:43pm 
Originally posted by ewok3xv:
Originally posted by ewok3xv:
running skyrim at anything over 60 is gonna cause tearing & other really annoying bugs..
only know because i just got a new rig and revisted today. had a fun time googling why the enemies were spawning in rubberbanding & why my arms kept disappearing.
okay for sure boss well what about just 4k ultra 60fps then? because my 5500xt does its stock decent, but i installed 4k textures, 2k textures, 4k parallax and now its down into the 30fps mark with mods, maybe a 5700xt should do him justice huh buddy?
The author of this thread has indicated that this post answers the original topic.
CyberTiger Nov 25, 2020 @ 10:39pm 
Actually I have just started replaying Skyrim on my new 100Hz monitor. The key to the rubber banding issue is to limit the fps. I use MSI Afterburner with the Rivatuner Server addon. Limit TESV.exe to the refresh rate with Rivatuner and the problem is fixed. My screen is 3440x1440 and I had ~200fps and rubber banding until i used the fix. This is with a 1070Ti so I can't say for sure but a 5700XT will prob do the job for 75hz but waiting for a 6700XT to see what it can do/has for VRAM might be better for future titles ( Elders Scrolls 6 ). I'm playing "Oldrim" with mods for visual quality so I'd like to add that it doesnt properly support 21:9 ratio. Zooms in and bottom and top are cropped so can't see weight, gold and controls for enchanting, etc. Skyrim SE is on the newer engine which is same as Fallout 4 and I don't have this issue with it so I assume SE edition is good to go but performance might be a bit different than my results. You didn't state which version you're on but the performance difference should be minor. edit: I just noticed your 4K textures, etc so I'll add those extras eat VRAM. If your 5500XT is the 4 GB version that will certainly be an issue. There are a few AAA titles right now which show 9 GB of VRAM usage at 4K resolution with everything cranked. 5700XT will probably be OK on an older title like Skyrim for now but get as much VRAM as you can afford. I'd say anything with 12 GB should do for upcoming titles for awhile. 6700XT is rumored to be having this much or get a 6800 if/when they become available.
Last edited by CyberTiger; Nov 25, 2020 @ 11:43pm
smr1957 Nov 26, 2020 @ 5:59am 
I see you state that you are aiming for 75 FPS. Well, the issue of FPS constantly comes up and we repeat the same answer - but people just don't seem to want to listen.

The thing is, that most people look at the FPS issue as a visual one - they do not understand that the real issue is not the visuals, it is the underlying things that can't be seen, the fact that EVERYTHING in the game is tied to the FPS - quests, timelines, NPC behavior, the AI, etc. And, any deviations from what is expected by the game is applied each time the screen refreshes - the greater the amount that you exceed 60 FPS by, the faster the errors accumulate.

The game is not designed to exceed 60 FPS. Issues will occur - even if you do not see them. Exceeding 60 is done at your own risk and is not supported. Should you encounter problems with your game, we will not be able to help.

All that being said, there is nothing to stop you from using settings that allow you to exceed 60 FPS - the game is yours to play and/or break as you wish.


As to 4K textures, it is not recommended that you use them in Oldrim. It has absolutely nothing to do with your graphics card and everything to do with the game's inherent memory cap of 3.1 GB due to its 32 bit engine. While you can have some individual textures at 4K, if you try to run with too many, the game will not be able to handle it due to the inherent memory limitations. For Oldrim, a maximum of 2K is recommended.
UTFapolloMarine Nov 26, 2020 @ 6:07am 
Originally posted by smr1957:
I see you state that you are aiming for 75 FPS. Well, the issue of FPS constantly comes up and we repeat the same answer - but people just don't seem to want to listen.

The thing is, that most people look at the FPS issue as a visual one - they do not understand that the real issue is not the visuals, it is the underlying things that can't be seen, the fact that EVERYTHING in the game is tied to the FPS - quests, timelines, NPC behavior, the AI, etc. And, any deviations from what is expected by the game is applied each time the screen refreshes - the greater the amount that you exceed 60 FPS by, the faster the errors accumulate.

The game is not designed to exceed 60 FPS. Issues will occur - even if you do not see them. Exceeding 60 is done at your own risk and is not supported. Should you encounter problems with your game, we will not be able to help.

All that being said, there is nothing to stop you from using settings that allow you to exceed 60 FPS - the game is yours to play and/or break as you wish.


As to 4K textures, it is not recommended that you use them in Oldrim. It has absolutely nothing to do with your graphics card and everything to do with the game's inherent memory cap of 3.1 GB due to its 32 bit engine. While you can have some individual textures at 4K, if you try to run with too many, the game will not be able to handle it due to the inherent memory limitations. For Oldrim, a maximum of 2K is recommended.
so get SE? if i want the true graphical experience?
smr1957 Nov 26, 2020 @ 7:30am 
SSE is highly recommended due to its 64 bit engine which does not have Oldrim's memory cap. It also has much, much greater stability - again due to the 64 bit engine.

If your PC can meet the requirements of SSE, definitely get SSE for the best possible modding experience and effects.

(Though the FPS cap of 60 still applies - as that is due to the Havoc engine the game uses.)
Last edited by smr1957; Nov 26, 2020 @ 7:32am
UTFapolloMarine Nov 26, 2020 @ 11:22am 
Originally posted by smr1957:
SSE is highly recommended due to its 64 bit engine which does not have Oldrim's memory cap. It also has much, much greater stability - again due to the 64 bit engine.

If your PC can meet the requirements of SSE, definitely get SSE for the best possible modding experience and effects.

(Though the FPS cap of 60 still applies - as that is due to the Havoc engine the game uses.)
haha im good buddy ryzen 2700x and 5500xt 8gb 16gb ram runs anything
smr1957 Nov 26, 2020 @ 11:41am 
Sounds good! Once you got it modded up, share some screenshots with us so we can see how good it looks! And Hope you are having a good Thanksgiving if you celebrate it!
UTFapolloMarine Nov 26, 2020 @ 12:04pm 
Originally posted by smr1957:
Sounds good! Once you got it modded up, share some screenshots with us so we can see how good it looks! And Hope you are having a good Thanksgiving if you celebrate it!
oh man thanks buddy, cooking up our turkey and yams now my guy, thanks sure will post new screenshots when i can dude!
UTFapolloMarine Nov 26, 2020 @ 12:04pm 
Originally posted by smr1957:
Sounds good! Once you got it modded up, share some screenshots with us so we can see how good it looks! And Hope you are having a good Thanksgiving if you celebrate it!
happy thanksgiving!
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Date Posted: Nov 25, 2020 @ 1:57pm
Posts: 13