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good question cause i was wondering the same.
Given how I've seen so many people flipped out when it wasn't going to be a third-person shooter game.
You can't use them simultaneously.
If I pulled some numbers out of my ass, I'd say the playerbase is over 80% first person, less than 20% third person and almost 100% first person during combat.
Why? Mainly as Rullisi mentioned, cause of the animations and the input lag.
Still curious what the real numbers would show.
I'm not questioning the decision of putting both camera views in the game, I'm questioning what camera view players prefer.
Cyberpunk is mostly a FPS. It has guns, a FPS in the traditional sense.
https://www.youtube.com/watch?v=P99qJGrPNLs
The blades that comes out of your arms, as featured in the teaser video above, in first person, they can nail the animations of the blades to make any use of those blades look great. But in third person, with the player in control of the camera, they'd likely have to add something like a kill cam with bullet time, as Bethesda did. I'm sure they'll have other melee weapons and some gun-butt attack. I just hope they spend more time designing & testing the melee combat system in this game than their previous one.
Fortnite may be a popular game, but I'm not a fan of third person shooters.
Storing/drawing animations are always slower than they should be, and if you're playing an action game, putting your weapons away when you're in an area with a high probability of enemy contact makes no sense.
At least with Skyrim, if you put your sword in your left hand and a spell in the right, you draw your sword instantly, to match the speed of equipping a spell.
The problem with 3rd person is the aiming - to get the best view of the area, you usually end up looking down and towards one side, and aiming projectile attacks like magic follows the camera angle, and not the player-character's actual direction.
https://www.youtube.com/watch?v=ij_stQ3SIPU
except bow combat thats kinda weird with third person.
in general, It heavily depends on the game what I prefer and like.
I get why people play first person, but I personally leave First person for shooters, which despite it's lack of depth this game isn't.
Bows definitely feel weird in 3rd person, but once you get the hang of it, it's just as easy as in 1st person.
I'm not a fan of third-person styled games either, and I think the gaming industry is a bit oversaturated with it. A lot of third-person games I had to play or see, I get nauseous when the camera awkwardly tries to adjust to a new angle, and usually, the player character blocks the middle of the screen. In my opinion, the worst insults of this were Resident Evil: Umbrella Corps and Drake of the 99 Dragons (the latter possibly did everything wrong with a third-person shooter game).
To be fair, there are other games similar to Cyberpunk and have guns too (without the heavy sci-fi content). Metal Gear Solid V, GTA V, etc. I was happy to learn Cyberpunk 2077 was not going to be a third-person game for the most part, but I was surprised so many people got salty over that fact and even wanted to boycott the game. Just disgusting to see how toxic the gaming fanbase is at times.
I agree with you that the developers might add like a kill cam in the future and maybe an option to play the game at third-person since so many people are asking for it. We'll see though as I too want CD Projket to polish the game as much as possible that a lot of developers like Bethesda usually don't do. I can wait this time around as I've seen rushing games don't end well.